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WCM Educators Guide 2024-25 (8.5

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Extend classroom learning with fun & educationalHands-On STEAM experiences for your studentsMUSEUM EDUCATIONAL PHILOSOPHY Westchester Children's Museum strives to be a vibrant, interactive learning spacewelcoming children, their schools, and families to nurture curiosity, enhance knowledge,and ignite imagination through creative, hands-on exploration. Research shows thatchildren learn best, retain more content, and build mastery when having fun, activelydiscovering their environment, and engaging in playful explorations with others.The content of all school programs aligns with the Next Generation ScienceStandards, Common Core Math, and ELA Learning Standards.

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Every workshop can be adapted for ages preschool to 5th grade.Adapted to complement the various stages of child development. Students learn about humanity's explorations of our Moon, Mars, and theUniverse beyond. Activities include designing and launching rockets,creating patches for NASA missions, crafting mock moon craters, makingnebula-inspired art, and playing galaxy-themed games.PreschoolKindergarten - 2nd Grade3rd - 5th GradeStudents use STEAM principles to tackle challenges inspired by classic fairytales like Goldilocks and the Three Bears, The Wizard of OZ, Rapunzel, andThree Little Pigs. Activities include designing creative engineering solutions tofix the storybook characters' problems. Students embark on a tour around the Earth, visiting various climates andbiomes and learning about how water cycles throughout the world'shabitats. Activities can include recreating the work of nature's greatestanimal engineers and discovering hidden crystals inside a geode. Students explore how vibrations make sound, use prisms to discover the lightspectrum and compare transparency, translucence, and opacity. Activitiesteach about how sound is produced and travels, how light forms images,and how light and sound move as waves. Students will explore the evolution of technology and the physics principlesbehind it. Activities include identifying simple machines, testing ancient andmedieval inventions like catapults and DaVinci's tech, and tinkering withhistorical toys that paved the way for future innovations. QUESTIONS & MORE INFO: EDUCATIONANDPROGRAMS@DISCOVERWCM.ORG

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Students learn how humans have been connected to the energy of thenatural world for centuries, like using lightning strikes and windmills.Activities examine magnetic attraction and repulsion and dive into the futureof energy by powering a race car with a real solar cell. Students will make observations using sight and smell, discover the statesand characteristics of matter, and explore chemical reactions found ineveryday life. Activities include experiments that apply chemistry to theworld around them, from their kitchen to art to forensics. Students learn about visual perception's role in famous works of art,examining the use of lines to illustrate movement and sounds. Activitiesinclude drawing pictures using simple geometric shapes and expanding intointricate mathematical patterns to create images. Students will measure the world around them using standard units ofmeasurement and everyday objects. Activities will apply the engineeringdesign process to complete structure-building challenges, thinking throughgravity, stability, and balance. PreschoolKindergarten - 2nd Grade3rd - 5th GradeQUESTIONS & MORE INFO: EDUCATIONANDPROGRAMS@DISCOVERWCM.ORGEvery workshop can be adapted for ages preschool to 5th grade.Adapted to complement the various stages of child development. Students learn about the evolution of art to animation, exploring the scientificprinciples and technology. Activities include creating a narrative throughimages and making early animation devices, like zoetropes andthaumatropes, using the phenomena of persistence of vision.

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BOOKINGSQUESTIONSOur Museum Educators can also bring our fun and innovative Hands-OnSTEAM Workshops to schools and events. These activities encouragecreativity, problem-solving, and collaboration - perfect for impactfullearning through play. In-School Workshops 30 mins to 1 hr event $295 per classroom /up to 30 students Special Events Festivals, Community Days, and Fundraisers $295 for 2-hour event$150 for each additional hourSchool STEAM Nights 10 - 20 portable exhibits and activities $800 for 2-hour event$300 for each additional hourSTEAM Series Discounted rate for a series of 10+ programs in your school, camp, orafter-school program This project is made possible in part bySign up for one class, one grade, or the entire school. Field Trip Experience 90 minutes of museum exploration facilitated by our Museum Educators 1:6 chaperone-to-student ratio required $13 per student / $7 per adult Add a Hands-On STEAM Workshop Museum Educators lead your choice of Workshop (adds 30 mins to visit) $175 first class / $75 each additional class