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react rulebook

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Re;Act Rulebook

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倇 Overview 1 倇 Components 2 倇 Reading Cards • Reference Sheets & Cards • Action Cards vs Ability Cards455 倇 Setting up the game 6 倇 How to play the game 7 • Masterpiece Phase • Progressing your Masterpiece • Draw Phase • Main PhaseReact ChainPlaying Intentions and ReactionsSummons • End Phase89101011121314 倇 Glossary (Alphabetical) 15 倇 Kickstarter Sponsors 20Conict is inevitable. Choose your Artist and prove your worth in Re;ACT - The Arts of War!A 1 vs 1 dueling game where you step into the shoes of a master Artist who has been blessed with incredible magical powers based on their medium of expression.While some use their powers to enhance their craft, others abuse them for personal gain. TABLE OF CONTENTSIn this 2 player 1 vs 1 game, you and your opponent each select a different character to fight as.In this 2 player 1 vs 1 game, you and your opponent each select a different character to fight as.Be the first to deal 3 damage to your opponent to win! Be the first to deal 3 damage to your opponent to win! To deal damage, you’ll play your cards to a physical To deal damage, you’ll play your cards to a physical Reaction ChainReaction Chain. The React Chain resolves in . The React Chain resolves in reverse order, similar to a “Stack” (first in, last out).reverse order, similar to a “Stack” (first in, last out).Every character’s cards and abilities are different, and every character has a different strategy for Every character’s cards and abilities are different, and every character has a different strategy for dealing damage. Carefully play your cards and outmaneuver your opponent to win!dealing damage. Carefully play your cards and outmaneuver your opponent to win!✠ OVERVIEW ✠INTROMingYang Lu Publishing & DevelopmentChris Lin Original Game DesignEric Zeringue Game Design & Balancewickedalucard Character Design & IllustrationLoxtix Illustration & Graphic DesignJules Riseling Logo & UI Design24914 (Xin) Rulebook DesignXavestory Artbook Designxrez Chibi IllustrationsCredits1I’m everyone’s favorite Painter, and this is my notebook of rules! Pay attention ok?

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倇 Overview 1 倇 Components 2 倇 Reading Cards • Reference Sheets & Cards • Action Cards vs Ability Cards455 倇 Setting up the game 6 倇 How to play the game 7 • Masterpiece Phase • Progressing your Masterpiece • Draw Phase • Main PhaseReact ChainPlaying Intentions and ReactionsSummons • End Phase89101011121314 倇 Glossary (Alphabetical) 15 倇 Kickstarter Sponsors 20Conict is inevitable. Choose your Artist and prove your worth in Re;ACT - The Arts of War!A 1 vs 1 dueling game where you step into the shoes of a master Artist who has been blessed with incredible magical powers based on their medium of expression.While some use their powers to enhance their craft, others abuse them for personal gain. TABLE OF CONTENTSIn this 2 player 1 vs 1 game, you and your opponent each select a different character to fight as.In this 2 player 1 vs 1 game, you and your opponent each select a different character to fight as.Be the first to deal 3 damage to your opponent to win! Be the first to deal 3 damage to your opponent to win! To deal damage, you’ll play your cards to a physical To deal damage, you’ll play your cards to a physical Reaction ChainReaction Chain. The React Chain resolves in . The React Chain resolves in reverse order, similar to a “Stack” (first in, last out).reverse order, similar to a “Stack” (first in, last out).Every character’s cards and abilities are different, and every character has a different strategy for Every character’s cards and abilities are different, and every character has a different strategy for dealing damage. Carefully play your cards and outmaneuver your opponent to win!dealing damage. Carefully play your cards and outmaneuver your opponent to win!✠ OVERVIEW ✠INTROMingYang Lu Publishing & DevelopmentChris Lin Original Game DesignEric Zeringue Game Design & Balancewickedalucard Character Design & IllustrationLoxtix Illustration & Graphic DesignJules Riseling Logo & UI Design24914 (Xin) Rulebook DesignXavestory Artbook Designxrez Chibi IllustrationsCredits1I’m everyone’s favorite Painter, and this is my notebook of rules! Pay attention ok?

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This will always include: 倇 1 Artist Reference Sheet 倇 1 Artist Ability Card 倇 3 Masterpiece Cards 倇 1 Artist Unit Tile 倇 1 Artist Acrylic Standee (Deluxe Edition only)Each of the playable characters in Re;ACT is called an Artist. Each Artist has their own unique play style and comes with their own unique components inside their own tuck box.It may also include (depending on the Artist): 倇 A deck of Action Cards (Icons in top left corner) 倇 Additional Ability Cards (Icons in top right corner) 倇 Various tokens specific to that Artist 倇 Summons specific to that Artist5 Reaction Chain TokensEach Artist’s reference card will list that Artist’s set of components!8 Artist Tuck Boxes1 Field Board1 Masterpiece Board1 React Chain BoardDeck of Action Cards3 Masterpiece CardsAcrylic Standees(Deluxe Ed Only!)Unique TokensAbility CardsArtist & Summon TilesReference Sheet 32COMPONENTSCOMPONENTSThis page lists The Calligrapher’s Tuckbox’s ContentsThe deck of Action Cards is pre-built!

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This will always include: 倇 1 Artist Reference Sheet 倇 1 Artist Ability Card 倇 3 Masterpiece Cards 倇 1 Artist Unit Tile 倇 1 Artist Acrylic Standee (Deluxe Edition only)Each of the playable characters in Re;ACT is called an Artist. Each Artist has their own unique play style and comes with their own unique components inside their own tuck box.It may also include (depending on the Artist): 倇 A deck of Action Cards (Icons in top left corner) 倇 Additional Ability Cards (Icons in top right corner) 倇 Various tokens specific to that Artist 倇 Summons specific to that Artist5 Reaction Chain TokensEach Artist’s reference card will list that Artist’s set of components!8 Artist Tuck Boxes1 Field Board1 Masterpiece Board1 React Chain BoardDeck of Action Cards3 Masterpiece CardsAcrylic Standees(Deluxe Ed Only!)Unique TokensAbility CardsArtist & Summon TilesReference Sheet 32COMPONENTSCOMPONENTSThis page lists The Calligrapher’s Tuckbox’s ContentsThe deck of Action Cards is pre-built!

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倇 Cards with left justified names are Action cards. 倇 Cards with right justified names are Ability cards.CARD TYPECARD NAMEEFFECT COST 倇 All effects are either Intention (blue) or Reaction (orange) effects. 倇 Some effects have white text written in the colored bar. This is known as the card’s Cost. 倇 An effect’s cost must be paid IMMEDIATELY when its card is played to the React Chain. 倇 If the cost cannot be paid, it cannot be played. Cards without costs can always be played.EFFECT TEXT 倇 The effect box describes what happens when the effect resolves. 倇 Effects are always resolved in the order it is written. 倇 Resolve as much of the effect as you can. If any part of an effect cannot be resolved, it is ignored. 倇 You can play a card even if its effect would entirely fail to resolve.CARD ID & DECK QUANTITY 倇 The (X/30) tells you there are X copies of this card in a deck of 30.CREDITS Each Artist comes with a square reference sheet, a playstyle card, and a reference card. The square reference sheet defines each Artist’s unique passive. This passive is the foundation for your Artist’s gameplay mechanics, read this first!The playstyle card lists out your Artist’s components, an overview of your playstyle, and a list of FAQs and tips.The reference card is for your opponent and summarizes your capabilities. Action Cards (left justified names) are cards you draw from your deck to your hand (hidden from your opponent).Ability Cards (right justified names) are cards that sit in front of you the entire game (public info).Most Ability Cards correspond directly to an Artist or a Summon, and using their effects will usually exhaust the corresponding Artist or Summon. You can think of these as “once per turn” abilities for each Artist or Summon.Cards from your hand are Action Cards. These are discarded after they are resolved and cannot be played again.Cards sitting in front of you are Ability cards. These stay face up in front of you after they are resolved and can be played again as long as their costs can be paid.54CARDSCARDSNot all artists have summons or a prebuilt deck of Action cards!Ability Cards have unique card backs, don’t shue them into your deck!Action CardsAbility Card

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倇 Cards with left justified names are Action cards. 倇 Cards with right justified names are Ability cards.CARD TYPECARD NAMEEFFECT COST 倇 All effects are either Intention (blue) or Reaction (orange) effects. 倇 Some effects have white text written in the colored bar. This is known as the card’s Cost. 倇 An effect’s cost must be paid IMMEDIATELY when its card is played to the React Chain. 倇 If the cost cannot be paid, it cannot be played. Cards without costs can always be played.EFFECT TEXT 倇 The effect box describes what happens when the effect resolves. 倇 Effects are always resolved in the order it is written. 倇 Resolve as much of the effect as you can. If any part of an effect cannot be resolved, it is ignored. 倇 You can play a card even if its effect would entirely fail to resolve.CARD ID & DECK QUANTITY 倇 The (X/30) tells you there are X copies of this card in a deck of 30.CREDITS Each Artist comes with a square reference sheet, a playstyle card, and a reference card. The square reference sheet defines each Artist’s unique passive. This passive is the foundation for your Artist’s gameplay mechanics, read this first!The playstyle card lists out your Artist’s components, an overview of your playstyle, and a list of FAQs and tips.The reference card is for your opponent and summarizes your capabilities. Action Cards (left justified names) are cards you draw from your deck to your hand (hidden from your opponent).Ability Cards (right justified names) are cards that sit in front of you the entire game (public info).Most Ability Cards correspond directly to an Artist or a Summon, and using their effects will usually exhaust the corresponding Artist or Summon. You can think of these as “once per turn” abilities for each Artist or Summon.Cards from your hand are Action Cards. These are discarded after they are resolved and cannot be played again.Cards sitting in front of you are Ability cards. These stay face up in front of you after they are resolved and can be played again as long as their costs can be paid.54CARDSCARDSNot all artists have summons or a prebuilt deck of Action cards!Ability Cards have unique card backs, don’t shue them into your deck!Action CardsAbility Card

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Select an Artist to play as and place their reference sheet in front of you (read their passive first!).Place the Field Board in the center between you and your opponent, followed by the React Chain and Masterpiece boards to the Field Board’s left and right (doesn’t matter which is on which side).Place the 5 React Chain tokens on the React Chain board in numerical order (direction doesn’t matter).Set your Artist’s 3 Masterpiece cards to the side of the Masterpiece board.Place your Artist’s unit tile on your starting zone (marked by a star on the board).Place any components unique to your Artist in front of you and follow any setup instructions on your square reference sheet.Shuffle your deck of 30 Action Cards (they will have the same card backs) and set it within reach, then draw 4 cards. Skip this step if your Artist doesn’t have a deck.The person who starts the game as the Turn Player is the one who most recently created a piece of art!Make sure to follow any SETUP instructions on your Artist’s Reference Sheet.For your rst game, we recommend Calligrapher vs Dancer, and starting with 1 of each of your Artist’s 4 unique cards instead of 4 random cards Re;ACT is played in turns. During a turn, only the Turn Player can play Intentions, while both players can play Reactions. A turn ends only when the Turn Player no longer wishes to play any new Intentions. A single reaction chain resolve does NOT end the turn!You win by dealing 3 damage to your opponent’s Artist!Each turn has 4 phases.If you have Start of Turn effects, they always resolve before the Masterpiece Phase. If both players have Start of Turn effects, the Turn Player’s effects resolve first.A tie can occur if both players reach 3 damage during the resolution of a single eect!41Masterpiece Phase 倇 The Turn Player Progresses their Masterpiece. • The player that goes first skips this for their first turn.2Draw Phase 倇 BOTH players draw 1 card from their deck. (Yes, even on turn 1!) • You cannot draw a card if you are already at your hand limit of 6 Action Cards.End Phase 倇 Unexhaust (aka Refresh) ALL Artists and Summons on the board. 倇 Your opponent becomes the Turn Player for the next turn.3Main Phase 倇 The Turn Player can play Intentions. 倇 Both players can play Reactions. 倇 THIS PHASE DOES NOT END after a single React Chain resolves. 倇 The Turn Player can keep playing Intentions to start new React Chains. 倇 The turn only ends once the Turn Player decides to stop playing Intentions.SETUPGAMEPLAY76Unlike other games, you draw at the start of every turn, even when it’s not YOUR turn!You can remember who the Turn player is by who played the last intention!Your opponent will be set up across the board from you!Not shown here to save space!

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Select an Artist to play as and place their reference sheet in front of you (read their passive first!).Place the Field Board in the center between you and your opponent, followed by the React Chain and Masterpiece boards to the Field Board’s left and right (doesn’t matter which is on which side).Place the 5 React Chain tokens on the React Chain board in numerical order (direction doesn’t matter).Set your Artist’s 3 Masterpiece cards to the side of the Masterpiece board.Place your Artist’s unit tile on your starting zone (marked by a star on the board).Place any components unique to your Artist in front of you and follow any setup instructions on your square reference sheet.Shuffle your deck of 30 Action Cards (they will have the same card backs) and set it within reach, then draw 4 cards. Skip this step if your Artist doesn’t have a deck.The person who starts the game as the Turn Player is the one who most recently created a piece of art!Make sure to follow any SETUP instructions on your Artist’s Reference Sheet.For your rst game, we recommend Calligrapher vs Dancer, and starting with 1 of each of your Artist’s 4 unique cards instead of 4 random cards Re;ACT is played in turns. During a turn, only the Turn Player can play Intentions, while both players can play Reactions. A turn ends only when the Turn Player no longer wishes to play any new Intentions. A single reaction chain resolve does NOT end the turn!You win by dealing 3 damage to your opponent’s Artist!Each turn has 4 phases.If you have Start of Turn effects, they always resolve before the Masterpiece Phase. If both players have Start of Turn effects, the Turn Player’s effects resolve first.A tie can occur if both players reach 3 damage during the resolution of a single eect!41Masterpiece Phase 倇 The Turn Player Progresses their Masterpiece. • The player that goes first skips this for their first turn.2Draw Phase 倇 BOTH players draw 1 card from their deck. (Yes, even on turn 1!) • You cannot draw a card if you are already at your hand limit of 6 Action Cards.End Phase 倇 Unexhaust (aka Refresh) ALL Artists and Summons on the board. 倇 Your opponent becomes the Turn Player for the next turn.3Main Phase 倇 The Turn Player can play Intentions. 倇 Both players can play Reactions. 倇 THIS PHASE DOES NOT END after a single React Chain resolves. 倇 The Turn Player can keep playing Intentions to start new React Chains. 倇 The turn only ends once the Turn Player decides to stop playing Intentions.SETUPGAMEPLAY76Unlike other games, you draw at the start of every turn, even when it’s not YOUR turn!You can remember who the Turn player is by who played the last intention!Your opponent will be set up across the board from you!Not shown here to save space!

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Starting on the second turn, the turn player Progresses their Masterpiece once during this phase.Your Masterpiece (MP) is like a super meter. Once you’ve completed it, flip your character’s ability card over to enter the ascended state and unlock a powerful super move! Using your super move will descend you, taking you out of the ascended state, so make sure to make it count!When you Progress your MP, perform one of the 3 options on the next page. Your MP is complete if all of your MP cards are in the Masterpiece Zone and connected in the correct order.There are only 5 spaces in the Masterpiece Zone for both players to share. This means you can block off your opponent’s Masterpiece with your own cards and force them to waste turns swapping cards around. Think of this system as 1-dimensional tic-tac-toe with swapping!Each character has 3 Masterpiece Cards that connect together to form a mural!Your Artist will have at least 2 abilities on their ability card. One of these will allow you to progress your MP more quickly. Knowing when to use this instead of your more powerful abilities is often key to victory!You may replace an opponent’s Masterpiece Card with your own.Place one of your Masterpiece Cards into an empty space.You may swap any 2 spaces in the Masterpiece Zone.This can be 2 MP Cards or 1 MP Card and an empty space.When there is empty space When there is empty space in the Masterpiece Zone:in the Masterpiece Zone:If there are no empty spaces:If there are no empty spaces:If all 3 of your Masterpiece Cards If all 3 of your Masterpiece Cards have already been placed:have already been placed:98MASTERPIECEMASTERPIECEIf your Masterpiece is completed:1. Remove all of your MP cards from the Masterpiece Zone.2. Ascend your Artist by flipping over your Artist’s Ability Card.While in the Ascended state, you can still continue to progress your Masterpiece by placing your MP cards back into the Masterpiece Zone again.If you complete your masterpiece while Ascended, you cannot Ascend again. Instead, your MP cards simply stay in the Masterpiece Zone. After you use your super move and Descend, you can re-ascend if your MP is completed.The backs of MP cards are grayed out. You ip MP cards to track damage. Flipped MP cards have no mechanical dierence!

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Starting on the second turn, the turn player Progresses their Masterpiece once during this phase.Your Masterpiece (MP) is like a super meter. Once you’ve completed it, flip your character’s ability card over to enter the ascended state and unlock a powerful super move! Using your super move will descend you, taking you out of the ascended state, so make sure to make it count!When you Progress your MP, perform one of the 3 options on the next page. Your MP is complete if all of your MP cards are in the Masterpiece Zone and connected in the correct order.There are only 5 spaces in the Masterpiece Zone for both players to share. This means you can block off your opponent’s Masterpiece with your own cards and force them to waste turns swapping cards around. Think of this system as 1-dimensional tic-tac-toe with swapping!Each character has 3 Masterpiece Cards that connect together to form a mural!Your Artist will have at least 2 abilities on their ability card. One of these will allow you to progress your MP more quickly. Knowing when to use this instead of your more powerful abilities is often key to victory!You may replace an opponent’s Masterpiece Card with your own.Place one of your Masterpiece Cards into an empty space.You may swap any 2 spaces in the Masterpiece Zone.This can be 2 MP Cards or 1 MP Card and an empty space.When there is empty space When there is empty space in the Masterpiece Zone:in the Masterpiece Zone:If there are no empty spaces:If there are no empty spaces:If all 3 of your Masterpiece Cards If all 3 of your Masterpiece Cards have already been placed:have already been placed:98MASTERPIECEMASTERPIECEIf your Masterpiece is completed:1. Remove all of your MP cards from the Masterpiece Zone.2. Ascend your Artist by flipping over your Artist’s Ability Card.While in the Ascended state, you can still continue to progress your Masterpiece by placing your MP cards back into the Masterpiece Zone again.If you complete your masterpiece while Ascended, you cannot Ascend again. Instead, your MP cards simply stay in the Masterpiece Zone. After you use your super move and Descend, you can re-ascend if your MP is completed.The backs of MP cards are grayed out. You ip MP cards to track damage. Flipped MP cards have no mechanical dierence!

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DRAW/MAINREACT CHAIN If your Artist does not have a deck of Action Cards, check their Reference Sheet to see what you do instead when you are supposed to draw.During every Draw Phase, BOTH PLAYERS draw one card!This includes the first turn of the game. You start the game with four cards, and you’ll draw your fifth card on the first Draw Phase of the game. During the Main Phase, only the Turn Player can play Intentions to the React Chain. Both players can play Reactions in response to any Intention or Reaction to build the React Chain.Once both players pass on playing additional Reactions to the React Chain, the React Chain resolves starting from the last card played to the first card play (first in last out, just like a stack). The Main Phase does not end after a single React Chain! The Turn Player can keep playing new Intentions to start new React Chains. The Main Phase only ends after the Turn Player declares they are done playing Intentions.If an effect has a cost, that cost must immediately be paid or performed when the card is played. A card cannot be played if the effect has a cost you cannot pay or perform.Most costs force you to choose the effect’s target or direction. It’s entirely possible for you to target an enemy’s zone but for the enemy to leave that zone before the effect resolves!Most ability card costs exhaust their corresponding unit. 倇 Target a Zone: •Place the React Chain Token on the targeted zone. 倇 Choose a Direction: •Turn the React Chain Token to the desired direction. 倇 Exhaust <Unit>: • Rotate the corresponding unit’s token on the board 90 degrees. You cannot exhaust a unit that is already exhausted! • Being exhausted has no other implications. You can still move and play cards while exhausted. 倇 Your maximum hand size is six. 倇 If you already have six cards in hand, an attempt to draw fails. 倇 If your deck is empty when you draw, you immediately lose the game. 倇 If the order of drawing matters, the Turn Player draws first.You Play an IntentionYour PriorityOpponent PriorityOpponent Reacts or PassesYou React or PassBoth PassedThe Chain ResolvesAll cards are played to the React Chain, which is the absolute core of Re;ACT. Understanding how cards are played to the React Chain and how the React Chain resolves is key to enjoying Re;ACT. 倇 A React Chain is always started by an Intention, 倇 Reactions cannot be played as Intentions, 倇 Intentions cannot be played as Reactions. 倇 The React Chain resolves if both players decline to play another Reaction, or if the React Chain hits 5 cards. 倇 The React Chain resolves in descending order (5 -> 4 -> 3 -> 2 -> 1). 倇 New cards cannot be played once the React Chain begins resolving.Just because you CAN play a reaction, does not mean you should! Cards are your primary resource in Re;ACT. DO NOT WASTE YOUR REACTIONS if they don’t accomplish anything meaningful!You might think to only play your Reactions as a response to your opponent’s cards, but playing Reactions to respond to your own cards to build combos is just as important!#3.1 THE REACT CHAINSome common costs are:The following are the core rules for the React Chain:A few rules regarding drawing:1110

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DRAW/MAINREACT CHAIN If your Artist does not have a deck of Action Cards, check their Reference Sheet to see what you do instead when you are supposed to draw.During every Draw Phase, BOTH PLAYERS draw one card!This includes the first turn of the game. You start the game with four cards, and you’ll draw your fifth card on the first Draw Phase of the game. During the Main Phase, only the Turn Player can play Intentions to the React Chain. Both players can play Reactions in response to any Intention or Reaction to build the React Chain.Once both players pass on playing additional Reactions to the React Chain, the React Chain resolves starting from the last card played to the first card play (first in last out, just like a stack). The Main Phase does not end after a single React Chain! The Turn Player can keep playing new Intentions to start new React Chains. The Main Phase only ends after the Turn Player declares they are done playing Intentions.If an effect has a cost, that cost must immediately be paid or performed when the card is played. A card cannot be played if the effect has a cost you cannot pay or perform.Most costs force you to choose the effect’s target or direction. It’s entirely possible for you to target an enemy’s zone but for the enemy to leave that zone before the effect resolves!Most ability card costs exhaust their corresponding unit. 倇 Target a Zone: •Place the React Chain Token on the targeted zone. 倇 Choose a Direction: •Turn the React Chain Token to the desired direction. 倇 Exhaust <Unit>: • Rotate the corresponding unit’s token on the board 90 degrees. You cannot exhaust a unit that is already exhausted! • Being exhausted has no other implications. You can still move and play cards while exhausted. 倇 Your maximum hand size is six. 倇 If you already have six cards in hand, an attempt to draw fails. 倇 If your deck is empty when you draw, you immediately lose the game. 倇 If the order of drawing matters, the Turn Player draws first.You Play an IntentionYour PriorityOpponent PriorityOpponent Reacts or PassesYou React or PassBoth PassedThe Chain ResolvesAll cards are played to the React Chain, which is the absolute core of Re;ACT. Understanding how cards are played to the React Chain and how the React Chain resolves is key to enjoying Re;ACT. 倇 A React Chain is always started by an Intention, 倇 Reactions cannot be played as Intentions, 倇 Intentions cannot be played as Reactions. 倇 The React Chain resolves if both players decline to play another Reaction, or if the React Chain hits 5 cards. 倇 The React Chain resolves in descending order (5 -> 4 -> 3 -> 2 -> 1). 倇 New cards cannot be played once the React Chain begins resolving.Just because you CAN play a reaction, does not mean you should! Cards are your primary resource in Re;ACT. DO NOT WASTE YOUR REACTIONS if they don’t accomplish anything meaningful!You might think to only play your Reactions as a response to your opponent’s cards, but playing Reactions to respond to your own cards to build combos is just as important!#3.1 THE REACT CHAINSome common costs are:The following are the core rules for the React Chain:A few rules regarding drawing:1110

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REACT CHAINGAMEPLAY#3.2 PLAYING INTENTIONSOnly the Turn Player can play Intentions, and only while the React Chain is empty.To play an Intention, place your Action Card or Ability Card with the Intention effect into the blue “1” space of the React Chain. 倇 If a card has more than one Intention, declare which you are playing. You can use the Chain Token to point at the effect you are using to keep track of this. 倇 If the effect has a cost, that cost must be paid or performed IMMEDIATELY. If the cost cannot be paid or performed, the card cannot be played.Only the Turn Player can play Intentions, and only while the React Chain is empty.#3.3 PLAYING REACTIONSAfter you play an Intention or Reaction, your opponent has the opportunity to play a Reaction or pass.To play a Reaction, place an Action Card or Ability Card with a Reaction effect into the next available Red “2”, “3”, “4” or “5” space in the React Chain. 倇 If a card has more than one Reaction, declare which you are playing. You can use the Chain Token to point at the effect you are using to keep track of this. 倇 If the effect has a cost, that cost must be paid or performed IMMEDIATELY. If the cost cannot be paid or performed, the card cannot be played.#3.4 BUILDING THE REACT CHAINThe React Chain continues to build until either: 倇Both players decline to play a Reaction back to back. 倇The React Chain reaches 5 cards.#3.5 RESOLVING THE REACT CHAINWhen the React Chain resolves, it resolves in descending order, 5 to 1.While the React Chain is resolving, no new cards can be played.An Artist’s unique Passive can trigger during the resolution of the React Chain. When this happens, pause the resolution of the React Chain and resolve the unique Passive immediately.Examples of such Passives include: 倇An Artist or Summon entering The Tagger’s Zone Tiles. 倇 The Dancer placing his third Scale token in a zone.1312TRACKING DAMAGE: 倇 When your Artist takes damage, flip over one of your 3 Masterpiece Cards to its grayscale side. 倇 There is no mechanical difference between a face down and face up Masterpiece Card. 倇 You lose when you’ve taken your 3rd damage.RESOLUTION OF EFFECTS: 倇 Effects are resolved exactly as written. 倇 Effects that can’t resolve simply fail and are skipped. 倇 If part of an effect cannot be resolved, it is simply skipped. The rest of the effect still resolves. 倇 A card can be played even if some or all of its effects would fail to resolve. 倇 Effects are always resolved from top to bottom. • The Chosen effects from “Choose X to resolve” abilities are still resolved in the order they are listed. 倇 Effects are never optional unless it specifically says “may” or “up to”. 倇 When a passive effect triggers, it immediately resolves, taking priority over anything else. 倇 You can choose to fail an effect on purpose by declaring an invalid situation: • Ex 1: Choose to move in a direction that is blocked and the movement fails. • Ex 2: Choose to summon in an occupied zone and the summoning fails.SUMMONS: 倇 Most Artists have a Summons unique to them. Some Artists have no Summons. 倇 Every Summon has only 1 HP. This is separate from the HP of your Artist. 倇 When a Summon’s HP is reduced to 0, it is removed from the board. 倇 A removed Summon returns to your pool of available Summons and can be re-summoned in the future. 倇 A Summon is always refreshed when first summoned. 倇 A Summon can be exhausted to pay for an ability on the same turn it was summoned. 倇 You can attempt to summon in an occupied zone, it fails and does nothing. 倇 You can attempt to summon when you have no available summons, it fails and does nothing.MOVEMENT: 倇 Movement is ALWAYS orthogonal and NEVER diagonal. 倇 You can attempt to move into an occupied zone, it fails and does nothing. 倇 You can attempt to move off of the board, it fails and does nothing.

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REACT CHAINGAMEPLAY#3.2 PLAYING INTENTIONSOnly the Turn Player can play Intentions, and only while the React Chain is empty.To play an Intention, place your Action Card or Ability Card with the Intention effect into the blue “1” space of the React Chain. 倇 If a card has more than one Intention, declare which you are playing. You can use the Chain Token to point at the effect you are using to keep track of this. 倇 If the effect has a cost, that cost must be paid or performed IMMEDIATELY. If the cost cannot be paid or performed, the card cannot be played.Only the Turn Player can play Intentions, and only while the React Chain is empty.#3.3 PLAYING REACTIONSAfter you play an Intention or Reaction, your opponent has the opportunity to play a Reaction or pass.To play a Reaction, place an Action Card or Ability Card with a Reaction effect into the next available Red “2”, “3”, “4” or “5” space in the React Chain. 倇 If a card has more than one Reaction, declare which you are playing. You can use the Chain Token to point at the effect you are using to keep track of this. 倇 If the effect has a cost, that cost must be paid or performed IMMEDIATELY. If the cost cannot be paid or performed, the card cannot be played.#3.4 BUILDING THE REACT CHAINThe React Chain continues to build until either: 倇Both players decline to play a Reaction back to back. 倇The React Chain reaches 5 cards.#3.5 RESOLVING THE REACT CHAINWhen the React Chain resolves, it resolves in descending order, 5 to 1.While the React Chain is resolving, no new cards can be played.An Artist’s unique Passive can trigger during the resolution of the React Chain. When this happens, pause the resolution of the React Chain and resolve the unique Passive immediately.Examples of such Passives include: 倇An Artist or Summon entering The Tagger’s Zone Tiles. 倇 The Dancer placing his third Scale token in a zone.1312TRACKING DAMAGE: 倇 When your Artist takes damage, flip over one of your 3 Masterpiece Cards to its grayscale side. 倇 There is no mechanical difference between a face down and face up Masterpiece Card. 倇 You lose when you’ve taken your 3rd damage.RESOLUTION OF EFFECTS: 倇 Effects are resolved exactly as written. 倇 Effects that can’t resolve simply fail and are skipped. 倇 If part of an effect cannot be resolved, it is simply skipped. The rest of the effect still resolves. 倇 A card can be played even if some or all of its effects would fail to resolve. 倇 Effects are always resolved from top to bottom. • The Chosen effects from “Choose X to resolve” abilities are still resolved in the order they are listed. 倇 Effects are never optional unless it specifically says “may” or “up to”. 倇 When a passive effect triggers, it immediately resolves, taking priority over anything else. 倇 You can choose to fail an effect on purpose by declaring an invalid situation: • Ex 1: Choose to move in a direction that is blocked and the movement fails. • Ex 2: Choose to summon in an occupied zone and the summoning fails.SUMMONS: 倇 Most Artists have a Summons unique to them. Some Artists have no Summons. 倇 Every Summon has only 1 HP. This is separate from the HP of your Artist. 倇 When a Summon’s HP is reduced to 0, it is removed from the board. 倇 A removed Summon returns to your pool of available Summons and can be re-summoned in the future. 倇 A Summon is always refreshed when first summoned. 倇 A Summon can be exhausted to pay for an ability on the same turn it was summoned. 倇 You can attempt to summon in an occupied zone, it fails and does nothing. 倇 You can attempt to summon when you have no available summons, it fails and does nothing.MOVEMENT: 倇 Movement is ALWAYS orthogonal and NEVER diagonal. 倇 You can attempt to move into an occupied zone, it fails and does nothing. 倇 You can attempt to move off of the board, it fails and does nothing.

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1514END PHASEGLOSSARYABILITY CARDS 倇 Ability Cards (right justified card names) sit face up in front of you and are never discarded. 倇 Ability Cards are played to the React Chain to use their Intention or Reaction effects. 倇 Once an Ability Card resolves, it is returned to you from the react chain and can be reused. 倇 Every Artist and most Summons have a corresponding Ability Card. 倇 Some Artists have additional Ability Cards that are not tied to a single unit but are just Ability Cards that they always have access to. (EX: Calligrapher’s Sheathing Respite).ACTION CARDS 倇 Action Cards (left justified card names) are shuffled into a deck and drawn into your hand. 倇 Action Cards are played to the Reaction Chain to use their Intention or Reaction effects. 倇 Once an Action Card has resolved, it is discarded into your own discard pile.ADJACENT 倇 Adjacency is ALWAYS orthogonal and NEVER diagonal. 倇 Moving to or targeting an adjacent space always refers to the 4 spaces orthogonally touching you.ARTISTS 倇 Artists are the characters you can play as. 倇 Each Artist is represented by a corresponding unit tile on the board, or an Acrylic Standee in the deluxe version.BLOCK TOKENS 倇 Block tokens are a specialized mechanic used by some characters, and can behave differently depending on the character. 倇 In general, a block token stays in the zone it is placed in until that zone takes damage, or until the end of the turn. 倇 When a zone with a block token takes damage, the damage is negated, and the block token is removed. 倇 In general, block tokens are NOT placed onto an Artist or Summon and do not follow them when they move.DAMAGE (TO ARTISTS) 倇 When your Artist takes damage, flip 1 of your 3 Masterpiece Cards face down to their grayscale side. 倇 You lose after you’ve taken 3 damage (all 3 of your Masterpiece Cards are face down). 倇 A MP card being face down has no mechanical significance. It is purely a visual tracker of damage. Face down and face up MP cards both behave identically. Once the Turn Player decides to not play any more Intentions, the turn enters the End Phase. All exhausted Artists and Summons are unexhausted (aka Refreshed) for BOTH players.Some Artists might also have additional End of Turn effects. Make sure to read your Artist’s passive carefully.If both players have End of Turn effects, the Turn Player’s effects resolve first.The game ends immediately when a player has dealt 3 damage to their opponent’s Artist and wins.Additionally, if a player runs out of cards in their deck and needs to draw, they lose immediately. Artists who do not use a deck of cards ignore this rule.It is possible for the game to end in a draw if both players reach 3 damage during the resolution of a single effect. This is possible due to effects that deal damage to multiple zones at the same time.ENDING THE GAMEQuestions? Feedback? Want to help?If you have feedback, complaints, or suggestions of any kind, please join the Brother Ming Games discord! Join our community to play games online, talk anime and board games, and even create custom Re;ACT characters!Your Artist being Exhausted does not prevent you from playing cards or moving!Artists and SUmmons usually get exhausted as a cost for their abilities!

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1514END PHASEGLOSSARYABILITY CARDS 倇 Ability Cards (right justified card names) sit face up in front of you and are never discarded. 倇 Ability Cards are played to the React Chain to use their Intention or Reaction effects. 倇 Once an Ability Card resolves, it is returned to you from the react chain and can be reused. 倇 Every Artist and most Summons have a corresponding Ability Card. 倇 Some Artists have additional Ability Cards that are not tied to a single unit but are just Ability Cards that they always have access to. (EX: Calligrapher’s Sheathing Respite).ACTION CARDS 倇 Action Cards (left justified card names) are shuffled into a deck and drawn into your hand. 倇 Action Cards are played to the Reaction Chain to use their Intention or Reaction effects. 倇 Once an Action Card has resolved, it is discarded into your own discard pile.ADJACENT 倇 Adjacency is ALWAYS orthogonal and NEVER diagonal. 倇 Moving to or targeting an adjacent space always refers to the 4 spaces orthogonally touching you.ARTISTS 倇 Artists are the characters you can play as. 倇 Each Artist is represented by a corresponding unit tile on the board, or an Acrylic Standee in the deluxe version.BLOCK TOKENS 倇 Block tokens are a specialized mechanic used by some characters, and can behave differently depending on the character. 倇 In general, a block token stays in the zone it is placed in until that zone takes damage, or until the end of the turn. 倇 When a zone with a block token takes damage, the damage is negated, and the block token is removed. 倇 In general, block tokens are NOT placed onto an Artist or Summon and do not follow them when they move.DAMAGE (TO ARTISTS) 倇 When your Artist takes damage, flip 1 of your 3 Masterpiece Cards face down to their grayscale side. 倇 You lose after you’ve taken 3 damage (all 3 of your Masterpiece Cards are face down). 倇 A MP card being face down has no mechanical significance. It is purely a visual tracker of damage. Face down and face up MP cards both behave identically. Once the Turn Player decides to not play any more Intentions, the turn enters the End Phase. All exhausted Artists and Summons are unexhausted (aka Refreshed) for BOTH players.Some Artists might also have additional End of Turn effects. Make sure to read your Artist’s passive carefully.If both players have End of Turn effects, the Turn Player’s effects resolve first.The game ends immediately when a player has dealt 3 damage to their opponent’s Artist and wins.Additionally, if a player runs out of cards in their deck and needs to draw, they lose immediately. Artists who do not use a deck of cards ignore this rule.It is possible for the game to end in a draw if both players reach 3 damage during the resolution of a single effect. This is possible due to effects that deal damage to multiple zones at the same time.ENDING THE GAMEQuestions? Feedback? Want to help?If you have feedback, complaints, or suggestions of any kind, please join the Brother Ming Games discord! Join our community to play games online, talk anime and board games, and even create custom Re;ACT characters!Your Artist being Exhausted does not prevent you from playing cards or moving!Artists and SUmmons usually get exhausted as a cost for their abilities!

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MASTERPIECE CARDS 倇 Every Artist has 3 Masterpiece (MP) Cards that combine to form a connected art piece. 倇 When you complete your masterpiece, you’ll Ascend your Artist by flipping over their ability card and removing all of your Masterpiece Cards from the Masterpiece Zone. 倇 When you take damage, you’ll flip one of your face up Masterpiece Cards over. This is ONLY to track damage, and has no mechanical influence on how the Masterpiece Cards work.MASTERPIECE ZONE 倇 There are 5 slots on the Masterpiece Zone. 倇 Each slot in the Masterpiece Zone can only hold 1 Masterpiece Card.MOVE / MOVEMENT 倇 You can attempt to move in any orthogonal direction when moving, not diagonal. 倇 Sometimes, the direction of movement is decided as a cost for the effect. 倇 If you attempt to move off of the board or into an occupied zone, the movement fails.PROGRESSING YOUR MASTERPIECE 倇 You progress your Masterpiece once at the start of your turn during the Masterpiece Phase. 倇 After you complete your masterpiece and Ascend, you can still progress your Masterpiece as normal. 倇 You cannot complete your masterpiece while you are already Ascended.REACT CHAIN TOKENS 倇 There are 5 slots on the React Chain and 5 React Chain tokens. 倇 Each token has a pointed arrow in order to indicate Direction and can be placed on a zone in the board to indicate a Target Zone.REFERENCE SHEET 倇 This square card shows your Artist’s Passive abilities and setup instructions.REFRESH 倇 If an Artist or Summon is not Exhausted, it is considered Refreshed. 倇 To refresh a unit, undo the rotation on their unit tile on the board from being exhausted. 倇 You can only refresh a unit that is exhausted. 倇 Refreshing a unit that is already refreshed fails and does nothing.STANDEE 倇 Standees represent your Artist and their Summons on the board in the Deluxe edition of the game 倇 In the base/retail version of the game, unit tiles are used instead of standees.1716GLOSSARYGLOSSARYDAMAGE (TO SUMMONS) 倇 When a Summon takes damage, it is removed from the board. 倇 Functionally, this means every summon only has 1 HP. This is separate from the HP of your Artist. 倇 A removed Summon returns to your pool of available Summons and can be re-summoned in the future.DECK 倇 Most Artists have a pre-built deck of 30 Action Cards. 倇 If your deck is empty when you try to draw, you immediately lose the game. • Some Artists do not have a deck and ignore this rule.DRAW 倇 When you draw, take an Action Card from your deck and add it to your hand. 倇 If you already have 6 Action Cards in hand, you cannot draw, and attempts to draw simply fail. 倇 If you attempt to draw but your deck is empty, you immediately lose the game.DISCARD 倇 Action Cards are discarded into your own discard pile after they resolve. 倇 Your discard pile is always face up and both players can look through it at any time.EXHAUST 倇 An Artist or Summon is either Exhausted or it is Not Exhausted (aka Refreshed). 倇 Artists and Summons typically exhaust themselves as a cost for their abilities. 倇 To exhaust an Artist or Summon, rotate their unit tile on the board 90 degrees. 倇 Your artist being exhausted does not prevent you from playing cards. 倇 An Artist or Summon being exhausted does not prevent it from moving. 倇 All exhausted units are refreshed at the end of each turn. 倇 Attempting to exhaust an already exhausted unit fails and does nothing.HAND 倇 Your hand is the set of Action Cards drawn from your deck. It is hidden from your opponent. 倇 Your max hand size is 6 Action Cards. You cannot draw while you already have 6 Action Cards.JUMP 倇 Jump is a unique keyword that is a special form of movement used by some Artists. 倇 When an Artist or Summon Jumps in a direction, they move in that direction until they enter an empty zone, skipping over all zones that were occupied by other units. 倇 Jumping in a direction with an adjacent empty zone is just a normal movement. 倇 Jumping in a direction where all zones are occupied until the edge of the board fails and does nothing.

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MASTERPIECE CARDS 倇 Every Artist has 3 Masterpiece (MP) Cards that combine to form a connected art piece. 倇 When you complete your masterpiece, you’ll Ascend your Artist by flipping over their ability card and removing all of your Masterpiece Cards from the Masterpiece Zone. 倇 When you take damage, you’ll flip one of your face up Masterpiece Cards over. This is ONLY to track damage, and has no mechanical influence on how the Masterpiece Cards work.MASTERPIECE ZONE 倇 There are 5 slots on the Masterpiece Zone. 倇 Each slot in the Masterpiece Zone can only hold 1 Masterpiece Card.MOVE / MOVEMENT 倇 You can attempt to move in any orthogonal direction when moving, not diagonal. 倇 Sometimes, the direction of movement is decided as a cost for the effect. 倇 If you attempt to move off of the board or into an occupied zone, the movement fails.PROGRESSING YOUR MASTERPIECE 倇 You progress your Masterpiece once at the start of your turn during the Masterpiece Phase. 倇 After you complete your masterpiece and Ascend, you can still progress your Masterpiece as normal. 倇 You cannot complete your masterpiece while you are already Ascended.REACT CHAIN TOKENS 倇 There are 5 slots on the React Chain and 5 React Chain tokens. 倇 Each token has a pointed arrow in order to indicate Direction and can be placed on a zone in the board to indicate a Target Zone.REFERENCE SHEET 倇 This square card shows your Artist’s Passive abilities and setup instructions.REFRESH 倇 If an Artist or Summon is not Exhausted, it is considered Refreshed. 倇 To refresh a unit, undo the rotation on their unit tile on the board from being exhausted. 倇 You can only refresh a unit that is exhausted. 倇 Refreshing a unit that is already refreshed fails and does nothing.STANDEE 倇 Standees represent your Artist and their Summons on the board in the Deluxe edition of the game 倇 In the base/retail version of the game, unit tiles are used instead of standees.1716GLOSSARYGLOSSARYDAMAGE (TO SUMMONS) 倇 When a Summon takes damage, it is removed from the board. 倇 Functionally, this means every summon only has 1 HP. This is separate from the HP of your Artist. 倇 A removed Summon returns to your pool of available Summons and can be re-summoned in the future.DECK 倇 Most Artists have a pre-built deck of 30 Action Cards. 倇 If your deck is empty when you try to draw, you immediately lose the game. • Some Artists do not have a deck and ignore this rule.DRAW 倇 When you draw, take an Action Card from your deck and add it to your hand. 倇 If you already have 6 Action Cards in hand, you cannot draw, and attempts to draw simply fail. 倇 If you attempt to draw but your deck is empty, you immediately lose the game.DISCARD 倇 Action Cards are discarded into your own discard pile after they resolve. 倇 Your discard pile is always face up and both players can look through it at any time.EXHAUST 倇 An Artist or Summon is either Exhausted or it is Not Exhausted (aka Refreshed). 倇 Artists and Summons typically exhaust themselves as a cost for their abilities. 倇 To exhaust an Artist or Summon, rotate their unit tile on the board 90 degrees. 倇 Your artist being exhausted does not prevent you from playing cards. 倇 An Artist or Summon being exhausted does not prevent it from moving. 倇 All exhausted units are refreshed at the end of each turn. 倇 Attempting to exhaust an already exhausted unit fails and does nothing.HAND 倇 Your hand is the set of Action Cards drawn from your deck. It is hidden from your opponent. 倇 Your max hand size is 6 Action Cards. You cannot draw while you already have 6 Action Cards.JUMP 倇 Jump is a unique keyword that is a special form of movement used by some Artists. 倇 When an Artist or Summon Jumps in a direction, they move in that direction until they enter an empty zone, skipping over all zones that were occupied by other units. 倇 Jumping in a direction with an adjacent empty zone is just a normal movement. 倇 Jumping in a direction where all zones are occupied until the edge of the board fails and does nothing.

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START OF TURN EFFECTS 倇 If an effect says it happens at the start of a turn, that is a Start of Turn effect. 倇 Effects that happen at the start of YOUR turns only happen if you are the turn player that turn. 倇 Effects that happen at the start of every turn happen on both your turn and your opponent’s turn. 倇 If both players have a Start of Turn effect that need to resolve, the turn player resolves them first.SUMMONS 倇 Summons refer to units that are unique to each Artist. Not all Artists have Summons. 倇 Summons are represented by a corresponding unit tile on the board. • Acrylic standees in the deluxe edition. 倇 Summons are removed when taking any amount of damage.SUMMONING 倇 Summoning a unit places that unit onto the board in an unoccupied zone refreshed. 倇 You can exhaust a newly summoned unit on the turn they are summoned. 倇 A removed Summon can still be re-summoned later in the game. 倇 You can attempt to summon in an occupied zone, it fails and does nothing. 倇 You can attempt to summon when you have no available summons, it fails and does nothing. 倇 Summoning a unit into a zone is not considered as entering that zone. Effects that trigger when a Unit enters a zone are not triggered by summoning a unit into that zone.SWAPPING 倇 An effect to swap 2 units will switch the positions of those 2 units. 倇 Tokens that normally move with their Artist or Summon (EX: Ink Tokens) will move with those tokens during a swap as well. 倇 Swapping into a zone tile is considered entering that zone. Effects that trigger when an Artist or Summon enters a zone are triggered by swaps. 倇 If a swap would result in an invalid board state, the swap effect fails to resolve. (EX: Trying to swap with The Painter with an Armament summon that would end up outside of the board due to the swap.)TIES 倇 In a few rare cases, it is possible for a single action to deal damage to both Artists at the same time. (EX: Sculptor’s Expending the Expendable action card.) This kind of damage is always simultaneous, and therefore can result in ties. 倇 There are no tiebreakers. If a single effect would deal the final damage to both players at the same time, the game results in a tie.TOKENS 倇 Many Artists have unique tokens associated with their personal passives. 倇 If a placed token is removed, it is returned to your pool of available tokens and can be used again. 倇 You cannot place more tokens than you have in total. 倇 An effect to place a token while you have no more tokens simply fails. OCCUPIED ZONE 倇 A zone is considered occupied if there is an Artist or Summon in that zone. 倇 Having tokens or tiles in a zone does not make that zone occupied. 倇 Movement into an occupied zone fails and is ignored. 倇 Summoning into an occupied zone fails and is ignored.UNIT 倇 A Unit refers to an Artist or Summon.ZONE 倇 A zone is a square on the Field Board. 倇 Only one Artist or Summon can be in a zone. 倇 Multiple tokens can share a single zone, unless the token’s effects say otherwise.ZONE TILES 倇 Some Artists have a special component known as a Zone Tile. 倇 Each zone can only have 1 Zone Tile. 倇 Moving a zone tile into a zone that already has a zone tile fails and is ignored. 倇 Placing a zone tile into a zone that already has a zone tile fails and is ignored.If you’ve enjoyed this game, please make sure to leave us a review on Board Game Geek!These reviews really help for indie games like ours!1918GLOSSARYGLOSSARY

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START OF TURN EFFECTS 倇 If an effect says it happens at the start of a turn, that is a Start of Turn effect. 倇 Effects that happen at the start of YOUR turns only happen if you are the turn player that turn. 倇 Effects that happen at the start of every turn happen on both your turn and your opponent’s turn. 倇 If both players have a Start of Turn effect that need to resolve, the turn player resolves them first.SUMMONS 倇 Summons refer to units that are unique to each Artist. Not all Artists have Summons. 倇 Summons are represented by a corresponding unit tile on the board. • Acrylic standees in the deluxe edition. 倇 Summons are removed when taking any amount of damage.SUMMONING 倇 Summoning a unit places that unit onto the board in an unoccupied zone refreshed. 倇 You can exhaust a newly summoned unit on the turn they are summoned. 倇 A removed Summon can still be re-summoned later in the game. 倇 You can attempt to summon in an occupied zone, it fails and does nothing. 倇 You can attempt to summon when you have no available summons, it fails and does nothing. 倇 Summoning a unit into a zone is not considered as entering that zone. Effects that trigger when a Unit enters a zone are not triggered by summoning a unit into that zone.SWAPPING 倇 An effect to swap 2 units will switch the positions of those 2 units. 倇 Tokens that normally move with their Artist or Summon (EX: Ink Tokens) will move with those tokens during a swap as well. 倇 Swapping into a zone tile is considered entering that zone. Effects that trigger when an Artist or Summon enters a zone are triggered by swaps. 倇 If a swap would result in an invalid board state, the swap effect fails to resolve. (EX: Trying to swap with The Painter with an Armament summon that would end up outside of the board due to the swap.)TIES 倇 In a few rare cases, it is possible for a single action to deal damage to both Artists at the same time. (EX: Sculptor’s Expending the Expendable action card.) This kind of damage is always simultaneous, and therefore can result in ties. 倇 There are no tiebreakers. If a single effect would deal the final damage to both players at the same time, the game results in a tie.TOKENS 倇 Many Artists have unique tokens associated with their personal passives. 倇 If a placed token is removed, it is returned to your pool of available tokens and can be used again. 倇 You cannot place more tokens than you have in total. 倇 An effect to place a token while you have no more tokens simply fails. OCCUPIED ZONE 倇 A zone is considered occupied if there is an Artist or Summon in that zone. 倇 Having tokens or tiles in a zone does not make that zone occupied. 倇 Movement into an occupied zone fails and is ignored. 倇 Summoning into an occupied zone fails and is ignored.UNIT 倇 A Unit refers to an Artist or Summon.ZONE 倇 A zone is a square on the Field Board. 倇 Only one Artist or Summon can be in a zone. 倇 Multiple tokens can share a single zone, unless the token’s effects say otherwise.ZONE TILES 倇 Some Artists have a special component known as a Zone Tile. 倇 Each zone can only have 1 Zone Tile. 倇 Moving a zone tile into a zone that already has a zone tile fails and is ignored. 倇 Placing a zone tile into a zone that already has a zone tile fails and is ignored.If you’ve enjoyed this game, please make sure to leave us a review on Board Game Geek!These reviews really help for indie games like ours!1918GLOSSARYGLOSSARY

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0xfa1c0 × 8rcane × A. James D × Aaron Busse × Aaron Huang × Aaron Schiler × Aberis Verona × Abram J Zuniga × Ad.Solte × Adam “OOPMan” Jorgensen × Adam B. × Adam Conway × Adam K × Adam Moran × Adam Nemo × Adam Rossi × Adam Sanabia × Adeatoyshe “Ade” Heru × Adeeb Khadem × Aden Julian × Adinalini × Adnyx Kane × adrianmonti × Aetheron × Aisling Jensen × Aithin × AJ Favata × AJ Millette × akaPassion × AkinWhite × Alan Stern × Alastor × Albert Ng × Alberto Marrero × Albrunyris × Aldren × Alera Miaril × Alessandro A.D. × Alex “Erecant” Korich × Alex & Erica Dzurik × Alex Gonzalez × Alex Hunter × Alex M × Alex Offredi × Alex Paz × Alexander “WithaBagel” Yu × Alexander Lenz × Alexander Ospin × Alexander Rutsch × Alexander the BlackHat × Alfonso Ginel × Alicia Parczen × Aline-Claire Huynh × Alissa Transrights × Alternate Universes LLC × Alvin Z. × Alyssa / LOKIIart, Odin, Zack × Amaranthine × Amaurotic × AmazingMrMe × Amol R Thomare × Ana “Jagati” Moreno × Andre Santos × Andreas M Haas × Andres Herrera × Andrew “Seabreeze” DiLullo × Andrew C × Andrew Evans × Andrew Krieser × Andrew League × Andrew M × Andrew Nguyen × Andrew Perez × Andrew Williams × Andrew Wise × Andrew Zhao × Andrzej Kubera × Andy Meyerhoefer × Andy Phillips × Angel Pulido Alvarado × Angel_Of_Death1747 × Anh Huynh × Anonymous × Anqi Cong × Anthony J Chavez × Anthony J. Suarez × Anthony Nguyen × Antoine Jones × Anwar R × Apollo Okamura × Arcadio Lopez × Arialas × Ariel × Ark the Legend × Armarlo Distribution × Aron Matrai × ArtRulesToo × Artúr Szrnka × Arturiashadow × Ashe C. Addams × Ashley Nevell × AshnFox × Asphixias × AttackMuskrat × Aust Galanoble × Austin D. Alban, Jr. × Austin Wojchowski × Avangrd × Avram Suson × Azalea Mezzo × Azalotl × B-Boy Dumbfuuuhhh × Bandua × Beatty × Beau Chipman × Bebop × Bee Gardner × Ben Balmaceda × Ben Rich × Benedikt Ludwig × Benjamin “Azamoth” Hedges × Benjamin C × Benjamin Johnson × Berter × Bill M Pok × Billy Hawthorne × Blair Little × Blake Newland × Bloodyholy × Bonnsy Vue × Bookmonkey44 × Boople × BoscoFicuzza × Boznarni × Brad P × Bradford Chatterjee × Bragiblade × Braiden & Sarah × Brain × Brandon Wilton × Braulio Mejia (Soanevalcke) × Braxophone × Brennand sherman × Brent Johnson × Brett “DJ Archangel” Strassner × Brian × Brian Coleman II × Brian Foster × Brian Stevenson × Bridget Mcl × brimstoneplus × Brj × Brodie E. × Broseph McCoolio × Bryan Vestey × Bryce Gregory × brycerly10 × Bryson Fred. × BTsan × bunnydragon8 × Burris “Book” Booker × Caleb Davidson × Callum Moxey × Calvin Brooks × Calvin Oh Wye Kit × Camreon Kel O: × CanCrunchGoats × Cards Realm × Caroline Choong × Case × Casey Merritt × Cassiopeia × Cat S. × Cat-Nep × Cathalya × CB × Celeste Sturgeon × Célia Chaoui × CerulanWB × Chan Sterling × Chaosshade99 × ChaoticNexus × Charibdys × Charlemagne Manalo × Charles Kelly × Charles Moore × CharlestonJhugh × Charlie Crutchfield × Charlotte Willow × Chase Cooper × Chase Hiatt × Chau Tran × Chauncy Jerimetrius & Alexander × Chelidon × Chimperoo × Chloe and Matt × Chris ‘Midriff Messiah’ P. × Chris Bernardo × Chris DWT × Chris Lin’s #1 fan × Chris Marriott × Chris Solis × Chris Trivino & Gran Sonata × ChrismanTheGreat × Chrissy & Chase × Christian Kim × Christian R. Davis × Christian Singh × Christoph Schrage × Christopher D. Lee × Christopher Gonzales × Christopher Tyler × chrono × Chubbers × Chuttle × Cierra Singleton × Claire O’brien × ClarkyBarky × Claudia & Douglas × Clayton K. × Clint Cabrera (Chaos) × Coach Matt × Cobrettie × cocopelli96 × Cody “Thepy” Eberle × Cody Hurt × Cody White × CoJaPhMaLe Behl × Conan McKegg × Connor Furlong × Conrad Provencher × Corey Tindall × Cortwen × Count Octavian (CTav) × Courtland C × CowDowner × CptRedBush × CrabMeatPot × CrillDT × crimsonwolf8439 × Cristobal “Dean” Lange × Crono Raidoh × CrossFlux & BrokenIdeasCrystal du Nord × Cutest Link × Cybelle × Cymbidium × Dahel × Dale McMillan × Dale Mushinski × Dallas Mohr × Dan × Dan “The Man” Hoban × Dan and Ashley Kerins × Dan Kayur × Daniel Ha × Daniel Isidro × Daniel Legg × Daniel Tô × Daniel Urul × Daniel Zhang × Danielle “Dandelion” Riccardi × Danijel S. × Dante Park × Daria Chibner × Dark Wisp × DarkMalikA3 × darksurtur × Darren H × Dave Jones × David “Papa Smoothie” Xu × David “The Asian Persuasion” Tran × David Barnes (Prodigy Games NJ) × David Cui Cui × David Hiley × David Jacob Kalaskie × David Vehonsky × David-Vien Nguyen × Ddh × DeadKitsune × Dean T Piliouras × Delano Vernon × Delker79 × Delle-Chan × Delphino “Dolphinegg” Huang × Denis “Cagey” Reid × Denis! × Dennis Grzyb × DennisKRQ × Desmond “Dcy” Wong × Deverant × Devon Dykwel × Devon Elshaw × Devrailis × Dhari Jaafar × Diego Lewis Massey × Dillon Goeske × Dillon Toothaker × dima × DiZeroX × Dmetrius “DJ” Smith × DnA amtsbuechler × Dom Bryan × Donny Vo × DoombeaR × Dorian Clear × Doug Prince × Dr Gordon Alexander Watson × Dr Nina Semjonous × Dr. Jan Siefert × Dragon Papi of the Dragon Dynasty × Drake T × DRB × Drew Hicks × Drk Mgk × DulaDerp × Duncan Baird × DuoMatrix × Durandral × Dylan Schokman × Dylan Usam × DynamiteDUX × dz × Edward “dragoned1” Woods × Edward and Terrie Biernacki × Eggo Revolver × EiJakey × Elena Menucci × elibi_ × Elijah Drumgoole × Elijah Shingleton × Elijah Thomas × Eliot T. Chang × Elivin Mendez × Eliza Person × Eliza Starkey × Elusive Reverie × Emily Lucia Wong × Emmanuel Diels × Endre Enyedy × Enoc Mendoza × Eoin Leonard × Eri × Eric J. Zeringue × Eric Li × Eric Maniscalco-ImpliedVessel9 × Eric Rosado × Eric See × ERON × ErrBerry × Ethan × Ethan “Starving” Fitzsimons × Eva Dukerschein × Evan Coleman × Faisal A × False Ranger × Feiyu × Fidel “Jabroni” Lozano × Fil Pin × Final Round Game Shop × Fireballer × Firox × Flo Maguire × Florian “Deucalion” Menges × FluffyKnife × FragmanZ and RanaOhara × Francis Manansala × Franck Teixido × Frank Ko × Frank van den Boogaard × Freesonfire × Frondy × FunLightDog × Gabriel Garcia Coronel × Gage Gilliam × Gage Grossman (G3arsF4n) × Gamelandia.fun × Gamers Guild AZ (Calranos) × GamingToad66 × Gaspar Gaspar × Gautam Ravichandran × Geoffrey Moxley × George Kasoian × George Roy × George Tzanetakis (Mango Merchant) × Georgios Giannakis × Giorgio Angioletti × Giovanni Pozzo × gliitchlord × Glosty × Gobbomb × GoldenCookie × GoldPh0enix × Good Games USA × Goose Lord Alex × Grant Avritt × Grant W × Gregory Lee × Gregory McGuire Seamas Auld × Grök × Grzesiek × Guillaume et Sabrina × Guille BlueHorizon × Gustavo A. Ruiz × GyakutenKingAlexR × haiiro × Halcyonic × Halon Ten × Hamilton “Verdestrom” Spivey × Harrison Nelson Perry × HelloooNurseee × Hellyon White × High Commander Swarsaus × Hoff × Honey Apples × Honey_stars07 × Hot Soup Maniac × Hubris × Huffman & Coes Family × Hugh Mann × Hunter Bych × Ian “eevyern” Tan × Icarue × IkeShadow × Imani × IMNerd Podcast × Indoor Adventures × Inkripto × Isaac A. Nadeau × IshidaHayashi × Iskandar and Treeman × Island Huynh × ItBeMando × Ivy Key × IX.ThunderHermit × Izzy W × Izzy_draws_thingss × J. Pavel × J.M. Trivilino × Jace C. × Jack × Jack Che × Jacob Albano × Jacob Nichols × Jacob Puusalu × Jacob Stephenson × Jacob White × Jake Landaiche × Jake Legault (Mr.Disco) × Jakob de Pina Pääjärvi × Jakob Hegley × Jakob Pedersen × James Burgess × James Kralik × James Ocsona × James Webb × Jamsethoth × jan tha man of the mighty yhof × Jarek Twardowski × Jarl × Jarl of Belgium × Jarrod Glover × Jason Leong × Javier Conte × Jay Culver × Jay Murdock × Jaylin D. Gillam × Jazzock × JD × Jeff B × Jeffrey Benoit × Jeffrey Lor × Jeffrey Potasky, Katie Potasky × Jeh B. Yung × Jelotan × Jen Redwood × Jennifer Alexander × Jennifer H. × Jenny Langley × Jens Fitzenberger × Jeremy Hill × Jeremy Lakers × Jesse G × Jesse Ladyman × Jessica & Cleo Pinell-Barin × Jessie Reno × Jesus Garcia (Hispanic! at the Disco) × Jesus Ramos × Jiesus × jiji × Jim Campagna × JimDandy × Jimmy Nguyen × Jimmy Roy Amir × JimsJamminn × JLucas Bastos × JM Chianetta × Joe Bruno × Joe Falcone × Joe M, Mistdrake. × Joe Martineau × Joe Salas × Joe T × John “JonBoy” Lugtu × John Crudo × John Luna × John Patrick Toomey × John Zaporteza × Johnathan Wellington × Jonan Low × Jonathan Boul

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0xfa1c0 × 8rcane × A. James D × Aaron Busse × Aaron Huang × Aaron Schiler × Aberis Verona × Abram J Zuniga × Ad.Solte × Adam “OOPMan” Jorgensen × Adam B. × Adam Conway × Adam K × Adam Moran × Adam Nemo × Adam Rossi × Adam Sanabia × Adeatoyshe “Ade” Heru × Adeeb Khadem × Aden Julian × Adinalini × Adnyx Kane × adrianmonti × Aetheron × Aisling Jensen × Aithin × AJ Favata × AJ Millette × akaPassion × AkinWhite × Alan Stern × Alastor × Albert Ng × Alberto Marrero × Albrunyris × Aldren × Alera Miaril × Alessandro A.D. × Alex “Erecant” Korich × Alex & Erica Dzurik × Alex Gonzalez × Alex Hunter × Alex M × Alex Offredi × Alex Paz × Alexander “WithaBagel” Yu × Alexander Lenz × Alexander Ospin × Alexander Rutsch × Alexander the BlackHat × Alfonso Ginel × Alicia Parczen × Aline-Claire Huynh × Alissa Transrights × Alternate Universes LLC × Alvin Z. × Alyssa / LOKIIart, Odin, Zack × Amaranthine × Amaurotic × AmazingMrMe × Amol R Thomare × Ana “Jagati” Moreno × Andre Santos × Andreas M Haas × Andres Herrera × Andrew “Seabreeze” DiLullo × Andrew C × Andrew Evans × Andrew Krieser × Andrew League × Andrew M × Andrew Nguyen × Andrew Perez × Andrew Williams × Andrew Wise × Andrew Zhao × Andrzej Kubera × Andy Meyerhoefer × Andy Phillips × Angel Pulido Alvarado × Angel_Of_Death1747 × Anh Huynh × Anonymous × Anqi Cong × Anthony J Chavez × Anthony J. Suarez × Anthony Nguyen × Antoine Jones × Anwar R × Apollo Okamura × Arcadio Lopez × Arialas × Ariel × Ark the Legend × Armarlo Distribution × Aron Matrai × ArtRulesToo × Artúr Szrnka × Arturiashadow × Ashe C. Addams × Ashley Nevell × AshnFox × Asphixias × AttackMuskrat × Aust Galanoble × Austin D. Alban, Jr. × Austin Wojchowski × Avangrd × Avram Suson × Azalea Mezzo × Azalotl × B-Boy Dumbfuuuhhh × Bandua × Beatty × Beau Chipman × Bebop × Bee Gardner × Ben Balmaceda × Ben Rich × Benedikt Ludwig × Benjamin “Azamoth” Hedges × Benjamin C × Benjamin Johnson × Berter × Bill M Pok × Billy Hawthorne × Blair Little × Blake Newland × Bloodyholy × Bonnsy Vue × Bookmonkey44 × Boople × BoscoFicuzza × Boznarni × Brad P × Bradford Chatterjee × Bragiblade × Braiden & Sarah × Brain × Brandon Wilton × Braulio Mejia (Soanevalcke) × Braxophone × Brennand sherman × Brent Johnson × Brett “DJ Archangel” Strassner × Brian × Brian Coleman II × Brian Foster × Brian Stevenson × Bridget Mcl × brimstoneplus × Brj × Brodie E. × Broseph McCoolio × Bryan Vestey × Bryce Gregory × brycerly10 × Bryson Fred. × BTsan × bunnydragon8 × Burris “Book” Booker × Caleb Davidson × Callum Moxey × Calvin Brooks × Calvin Oh Wye Kit × Camreon Kel O: × CanCrunchGoats × Cards Realm × Caroline Choong × Case × Casey Merritt × Cassiopeia × Cat S. × Cat-Nep × Cathalya × CB × Celeste Sturgeon × Célia Chaoui × CerulanWB × Chan Sterling × Chaosshade99 × ChaoticNexus × Charibdys × Charlemagne Manalo × Charles Kelly × Charles Moore × CharlestonJhugh × Charlie Crutchfield × Charlotte Willow × Chase Cooper × Chase Hiatt × Chau Tran × Chauncy Jerimetrius & Alexander × Chelidon × Chimperoo × Chloe and Matt × Chris ‘Midriff Messiah’ P. × Chris Bernardo × Chris DWT × Chris Lin’s #1 fan × Chris Marriott × Chris Solis × Chris Trivino & Gran Sonata × ChrismanTheGreat × Chrissy & Chase × Christian Kim × Christian R. Davis × Christian Singh × Christoph Schrage × Christopher D. Lee × Christopher Gonzales × Christopher Tyler × chrono × Chubbers × Chuttle × Cierra Singleton × Claire O’brien × ClarkyBarky × Claudia & Douglas × Clayton K. × Clint Cabrera (Chaos) × Coach Matt × Cobrettie × cocopelli96 × Cody “Thepy” Eberle × Cody Hurt × Cody White × CoJaPhMaLe Behl × Conan McKegg × Connor Furlong × Conrad Provencher × Corey Tindall × Cortwen × Count Octavian (CTav) × Courtland C × CowDowner × CptRedBush × CrabMeatPot × CrillDT × crimsonwolf8439 × Cristobal “Dean” Lange × Crono Raidoh × CrossFlux & BrokenIdeasCrystal du Nord × Cutest Link × Cybelle × Cymbidium × Dahel × Dale McMillan × Dale Mushinski × Dallas Mohr × Dan × Dan “The Man” Hoban × Dan and Ashley Kerins × Dan Kayur × Daniel Ha × Daniel Isidro × Daniel Legg × Daniel Tô × Daniel Urul × Daniel Zhang × Danielle “Dandelion” Riccardi × Danijel S. × Dante Park × Daria Chibner × Dark Wisp × DarkMalikA3 × darksurtur × Darren H × Dave Jones × David “Papa Smoothie” Xu × David “The Asian Persuasion” Tran × David Barnes (Prodigy Games NJ) × David Cui Cui × David Hiley × David Jacob Kalaskie × David Vehonsky × David-Vien Nguyen × Ddh × DeadKitsune × Dean T Piliouras × Delano Vernon × Delker79 × Delle-Chan × Delphino “Dolphinegg” Huang × Denis “Cagey” Reid × Denis! × Dennis Grzyb × DennisKRQ × Desmond “Dcy” Wong × Deverant × Devon Dykwel × Devon Elshaw × Devrailis × Dhari Jaafar × Diego Lewis Massey × Dillon Goeske × Dillon Toothaker × dima × DiZeroX × Dmetrius “DJ” Smith × DnA amtsbuechler × Dom Bryan × Donny Vo × DoombeaR × Dorian Clear × Doug Prince × Dr Gordon Alexander Watson × Dr Nina Semjonous × Dr. Jan Siefert × Dragon Papi of the Dragon Dynasty × Drake T × DRB × Drew Hicks × Drk Mgk × DulaDerp × Duncan Baird × DuoMatrix × Durandral × Dylan Schokman × Dylan Usam × DynamiteDUX × dz × Edward “dragoned1” Woods × Edward and Terrie Biernacki × Eggo Revolver × EiJakey × Elena Menucci × elibi_ × Elijah Drumgoole × Elijah Shingleton × Elijah Thomas × Eliot T. Chang × Elivin Mendez × Eliza Person × Eliza Starkey × Elusive Reverie × Emily Lucia Wong × Emmanuel Diels × Endre Enyedy × Enoc Mendoza × Eoin Leonard × Eri × Eric J. Zeringue × Eric Li × Eric Maniscalco-ImpliedVessel9 × Eric Rosado × Eric See × ERON × ErrBerry × Ethan × Ethan “Starving” Fitzsimons × Eva Dukerschein × Evan Coleman × Faisal A × False Ranger × Feiyu × Fidel “Jabroni” Lozano × Fil Pin × Final Round Game Shop × Fireballer × Firox × Flo Maguire × Florian “Deucalion” Menges × FluffyKnife × FragmanZ and RanaOhara × Francis Manansala × Franck Teixido × Frank Ko × Frank van den Boogaard × Freesonfire × Frondy × FunLightDog × Gabriel Garcia Coronel × Gage Gilliam × Gage Grossman (G3arsF4n) × Gamelandia.fun × Gamers Guild AZ (Calranos) × GamingToad66 × Gaspar Gaspar × Gautam Ravichandran × Geoffrey Moxley × George Kasoian × George Roy × George Tzanetakis (Mango Merchant) × Georgios Giannakis × Giorgio Angioletti × Giovanni Pozzo × gliitchlord × Glosty × Gobbomb × GoldenCookie × GoldPh0enix × Good Games USA × Goose Lord Alex × Grant Avritt × Grant W × Gregory Lee × Gregory McGuire Seamas Auld × Grök × Grzesiek × Guillaume et Sabrina × Guille BlueHorizon × Gustavo A. Ruiz × GyakutenKingAlexR × haiiro × Halcyonic × Halon Ten × Hamilton “Verdestrom” Spivey × Harrison Nelson Perry × HelloooNurseee × Hellyon White × High Commander Swarsaus × Hoff × Honey Apples × Honey_stars07 × Hot Soup Maniac × Hubris × Huffman & Coes Family × Hugh Mann × Hunter Bych × Ian “eevyern” Tan × Icarue × IkeShadow × Imani × IMNerd Podcast × Indoor Adventures × Inkripto × Isaac A. Nadeau × IshidaHayashi × Iskandar and Treeman × Island Huynh × ItBeMando × Ivy Key × IX.ThunderHermit × Izzy W × Izzy_draws_thingss × J. Pavel × J.M. Trivilino × Jace C. × Jack × Jack Che × Jacob Albano × Jacob Nichols × Jacob Puusalu × Jacob Stephenson × Jacob White × Jake Landaiche × Jake Legault (Mr.Disco) × Jakob de Pina Pääjärvi × Jakob Hegley × Jakob Pedersen × James Burgess × James Kralik × James Ocsona × James Webb × Jamsethoth × jan tha man of the mighty yhof × Jarek Twardowski × Jarl × Jarl of Belgium × Jarrod Glover × Jason Leong × Javier Conte × Jay Culver × Jay Murdock × Jaylin D. Gillam × Jazzock × JD × Jeff B × Jeffrey Benoit × Jeffrey Lor × Jeffrey Potasky, Katie Potasky × Jeh B. Yung × Jelotan × Jen Redwood × Jennifer Alexander × Jennifer H. × Jenny Langley × Jens Fitzenberger × Jeremy Hill × Jeremy Lakers × Jesse G × Jesse Ladyman × Jessica & Cleo Pinell-Barin × Jessie Reno × Jesus Garcia (Hispanic! at the Disco) × Jesus Ramos × Jiesus × jiji × Jim Campagna × JimDandy × Jimmy Nguyen × Jimmy Roy Amir × JimsJamminn × JLucas Bastos × JM Chianetta × Joe Bruno × Joe Falcone × Joe M, Mistdrake. × Joe Martineau × Joe Salas × Joe T × John “JonBoy” Lugtu × John Crudo × John Luna × John Patrick Toomey × John Zaporteza × Johnathan Wellington × Jonan Low × Jonathan Boul

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Jonathan DeMattia × Jonathan Dietrich × Jonathan Mendonca × Jonathan Rey × Jonathan Roewin Supan Pagador × Jonathan Wang × Jonathan Ying × Jonathon Medina × Jordan Burkhart × Jordan Pastrana × Jordyn McKinney × Jorge Medina × Jory Harris-Blumenthal × Jose A. - NobleTea × José Gabriel Cruz × Jose Villa-Llera × Joseph Baldowski × Joseph Nguyen × Joseph Paulino × Joseph Rothschild × Joseph Soth × Josh “Joshawott” Velasco × Josh Boykin (Intelligame) × Josh Jerge × joshfiles × Joshua Bates (Lightpulsar9) × Joshua Bublin × Joshua Francisco Lazaro × Joshua H. × Joshua Jeon × Joshua Klug × Joshua Salyer × Josinhio × Joy Houston × JP Ruiz × jrdragoon89 × JShark13 × JSunVO × Juan C Abreut × JudgeTy × Julian d’AGOSTINO × Julian Kay × Julianne × Julie-Ann × Jun Cheng × Juraj Sojak × Justice Wood × Justin & Bree Holstad × Justin Bullard (So_Blessed_Beezy) × Justin Gillespie × Justin S. Manley × Justin Shay Easler × Justumhm × KafkaSound (Tattooist Supreme) × Kai Tanaka × Kai Wootton × Kaji Nasu (Alex) × Kaleb Streets × Kalec × Kameron Dula × Kaosen × Katie Weidtmann × Kayla Hoang × Kayla Solace × Kazge × Keeper Of Books × Kegima × Keihkono (Dog) × Kelly Unrequited × Kelvis Su Ham × Kenny Alvarez × Kenny Saputra × Kerri Banks × Keru × Keshia Ant × Kevic × Kévin “Chewie” Goilard × Kevin Baehr × Kevin Di Pasupil × Kevin J Mitchell × Kevin Lam × Kevin Pham × Kevin Rodgers × Kevlarcade × Kienan Weber × Kiisuna × Kirakai (The Gamer) × KiWiiTong × Knoll’s Lemon Meringue × Kojiro Hiragumi × Kolin Garza × Koocher × Koryu & Pirate × krazypunkr × Kris × Kristi Preston Barnes × Krystofer De La Cruz × Kusoge × Kwehknight9001 × Kyjuu × Kyle “Moose” Vonderhaar × Kyle and Katie Elmer × Kyle Burns × Kyle Chaney × Kyle Jenkins × Kyle Newman × Kyodachi × Kyress × Kyuuchi_ (Riley Murdin) × L/T/C × Labutori (Danielle Ong) × Larry Thomas Ruiz Casiano × LaSeR Box - Levi, Rerue & Serule × Lastele × Laura Donnaway × Law × lazeit × LeaveToDream × Lee Barnes × Lee D Andrews × Leif of Leonster Translations × Leon Venceslau Freire × Leonore the Wanderer × letoze × Lgoop × Lifshyts Petro × Light × Lillia Elaine × Lilly Dai × Lily Chen × Lim KC × Lincoln T × Lindsey A Bordwell × Llofen × Logan Ibañez × Logan Stewart-Smith × LonelyAzalea × Lord Blue × Lord DAWKNESS × Lordan Slezak × Lost × Louise Ries × LTAnima × LuciusXR × Lucky Somni × Lukas Vaitkunas × Luke “Red” Genovese × Lureine × Lylac × Lyn Aurion (Jennifer LaMoy) × Lysander Lee × Lyxaria × M. A. Gonza × M. Sanger × M.A.Solko × M.C. × Mac White × Macharya × MagicalPhi × Manokei × Manuel × mar × Marc × Marc-Trajan Caton × Marcel Iske × Marcus U × Maria Alexis Co × María José Granillo Guardado × Marina × Mariomatiker × Mark Christopher Oteyza Balleza × Mark Goudge × Mark Roberts × Mark W Greaves × Marko Nuc H. × Martezio & DavidBenGhssazio × Martin “Gliep” Lipski × Martin Giroux (HakurouManga) × Mason Seitz × Mathieu “Jules” Sonderman × Matt and Melody Booker × Matt Mollison × Matt Tierney (E5THORN) × Matt Tyler × Matt Yodis × Matthew Benavides × Matthew Coates × Matthew Knight × Matthew Ollig × Matthew Ryan Oppel × Matthew Sadler × Max “Vesperia” Boitel × Max Abe × Max Baligad-Levine × Maxime Vanhee × Maximus × MegaDan × Megapsk × Mehnya × Meihdi FORTIN × Mel Gage × Mel Hall × Melody Louie × Mercury × Merrill Maughn jr × Metmercury × Michael “Sokunokumi” Zeller × Michael Ederer × Michael Fernandez × Michael Jason Brebner × Michael Riling × Michael Roush × Michael Song × Michael Whitty × Michael Wieczorek III × Michael, Miguel, and Jem × Michal Kopystecki × Mickaël “Froh” Garcin × MightySebii × Miguel Ferrino × Miha Antauer × Mika and Momo × Mike “Madman Ike” Eisenstein × Mike B × Mimi & Lin × Mingxi Song × Mini Loutre × MistiousStar × Mogepy × moonleaf <3 × Mordecai × Morgan Bloodvane × Mourf × Mourny × Mr Volcano × Mr. Bart Willems × MythSigh × N.W. × Nagi Alyx Alba × naisA × namaniku × NanoHound × Nathan Feyes × Nathan M. × Nathanael J. Matos × Nathaniel Walkling × NaturalRolled1 × Nazgul4 × Ne ula × Neal Landers × Nelson Geer × Nephenyx × Nexidava × Nguyn Thu Hiu × Nhymra Balázs × Nicholas C. Hawkinson × Nicholas Gaydos × Nicholas T Rogers (The White Wolfos) × Nicholas Yu × Nick “EYEL1NER” E × Nick Craft × Nick DiBart × Nick Meccia × Nicole Akeroyd-Slater × Nikos K × Nitai BlockNixelas × Noah T × Noah Waldner × Noel Rebiffe × Norendrr × Nyx Harenberg × NyxFenrir × Octavia × Odanuki × Oddlookingfox × OkMichael × Oliver Davis × Oliver Krentz × Olivia and Ricardo × Ollie Pomeroy × Opal Grove Games × Oreggeno × Oscar S.G. × Oscar Saucedo Diaz × Oth Havos × Ourlullaby × Owen Middleton × Oyumi Kakita × PackagedCoin × Pandamonium × Panetierre × Parker Herrera × Pat “SpacerGal” Collins × PatagattoPeloso × Patrick Roa × Patrick Spaulding × Patryk Konieczny × Pau Gonzalez × Paul Cheung × Paul Dickey × Penelope Cobb × Pep “Neengash” Mañas × Peter Candelario III × Peter Ciaralli × Peter Pham × Peter Ricci × Peter Schumacher × Phanz × Philibert store in France × Philip Bishop × Philipp Winter × Phillip Pham × Phoenix × Phoenix/Night × Pierce Mason × Pierce P. × Pip + Bubbs × Piper Quinn × Pixar × PKOPyro & Kiva10 × PlueJuice D. Geomyrson × Plushmayhem × port × potat666 × Preeda Wongwantanee × ProCorrin × PuddingKing × Pumpykins and Patootie × Q × Quentcat × Ques × Ragnarok × Raiatoh × Rainer K. × Raisha, Curio & Arya × Random Schlosser × Randon × Raphael Klein × Ray Dai × Raziel41 × Recoquillay Julien × ReddestMage × RedSullen × ReignbowLord × Ren Rusk × Retina × Rhys L × Riaan (AffectedPrince) × Ricardo L × Ricardo Vargas Kumul × Ricecreamtruck × Richard Gamm × Richard Leiva × Riki × Rin Takahashi × rinpg333 × RJ Eisma × Rmyr × Robert Lanning × Robert Stoddard × Robert Warring × Roberto Collazo × Robin Ellermeier × Robv2 × Rod Calumpong × Roed × Rohit Kaushik × Ronnyglossia × ROQUE TACSA × Rubilina × Ryan “NeatoKing” Klement × Ryan “Shirogon” Sandhouse × Ryan Gregoire (Master Metroid) × Ryan Seinen × Ryley Annabelle × RYOHEI asa × Ryuuzan × Sabby × Sage Nalam × Saie Inu × Saint Vivian × Saksuree Leelasuthanon × Salvador Bautista × Sam Ontiveros × Samuel Leung × Samuel Miguel Pinar Lledó × Samuel-August Rosenstand × Samy Lemcelli × Sandnoodles × Sandro Lasagne Tvauri × Sanguine × Sara Kleiman × Sarmondia × Saya Vermillion × Scarlet & Yuki × Schattenfeuer × Scot Forshay × Scott White (@ProfessorRPG) × seabass × Sean Walsh × Sebastian Ydema × Sebby G. × Selina Bea Nelmes × Seraph DNA × Sergio B × Sergio C × Serphs × Serrano Family × Shahar “AJRION” Matsa × Shane Samborski × Shanks McShiv × Shaun Davis × Shaun Donovan × Shawn J. Masse × Shayne LaRocque × Shelby Oldfield × Shelby Respicio-Evans × Shen Han × ShimSlady × Shinnosuke Yo × Shinobizen × Shiroke × Sideshow Paul × SigmaX × Sil Setthasit × Simon To × Sir Sandwich Spread × SirAston × SketchySeraph × Skippy Flintlock × Skychaser × Sleepy Witch Art × Sobek × Sofian Giannarelli × SomeAxolotl × Sonda Yip × sorin × Source Comics & Games × Specterer × Spencer Gray × Spencer Sahli × Spencer Stevens × Step_hen × Steph_aniiiieeee × Stephen Charnley × Stephen P. × Stephen Whitehead × Steve Sterner × Stolen Goods × Story Teller Cosplay × Stray × Stray Wanderer × Sumner L. Schmidt × suzusiki × Sylvie “burgertime” Sherman × Syrus Senpai × Szkieletor × T.Stephens × T.Tang × Tabletop Island × Tai Buckner × Tanner Good (ImmortalMNSTR) × Tavia Moore × tavisa × Taweye × Taylor Hughes × Taylor Lomax × Tbird1096 × Teaspoon × Teia Seraphine Gronenborn × Teitur Vágseið × Teraglyph Mistwalker × Tess Kinn × tessa × ThatOneGuy × The Cotter and the Seal × The Dank Defenders × The Lost Boys at Neverland Games × The Paint Clinic × The Scarfman × The Trecartins × The Vuong Family × TheBehemothBaron × Thelonicon × Theo Jervis × ThisOneOtherGuy × Thomas Dinh × Thomas Sun × Thorin Embermage × Tibor Stelzer × Tlaloc × Toby Coates × Toby Marks × Tommy Soud × Tomoya N. × Tony Eng × Tony Pascal × Trans Rights × Travis “KingOfOdonata” Schneider × Travis James × Travis Miller (PandaShock#1421) × Tre Fewell × Trenton Reed × Trevor Davis × Trevor Sneed × Tribe_Freecs44 × Trio the Holy × Tro × TrueZephyr × Tyler Hoch × Tyler Hrubiak × Tyler Warburton × TylerGT × Uldeim Harthrow × Undrcontrl × Valentina Lujan × Valued × Vater der Nacht × Victor “Victormaru” Thammavong × Victor Ahlbom (Dolphinking) × Victoria Lin × Vincent Russell (VinnyMac) × Vinh × Viperweaw × Viraseii × Vivek Thampi and Romina Caraba × Vivian Hu × Vivionsho Celdone × Vreek × W.B. Turner × Wael × Wandering_Overlord × Waterbird × WaterDarkE × Wesley Farber × Westley Auten × Wil × Will “Reverbe” Xu × Will Considine

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Jonathan DeMattia × Jonathan Dietrich × Jonathan Mendonca × Jonathan Rey × Jonathan Roewin Supan Pagador × Jonathan Wang × Jonathan Ying × Jonathon Medina × Jordan Burkhart × Jordan Pastrana × Jordyn McKinney × Jorge Medina × Jory Harris-Blumenthal × Jose A. - NobleTea × José Gabriel Cruz × Jose Villa-Llera × Joseph Baldowski × Joseph Nguyen × Joseph Paulino × Joseph Rothschild × Joseph Soth × Josh “Joshawott” Velasco × Josh Boykin (Intelligame) × Josh Jerge × joshfiles × Joshua Bates (Lightpulsar9) × Joshua Bublin × Joshua Francisco Lazaro × Joshua H. × Joshua Jeon × Joshua Klug × Joshua Salyer × Josinhio × Joy Houston × JP Ruiz × jrdragoon89 × JShark13 × JSunVO × Juan C Abreut × JudgeTy × Julian d’AGOSTINO × Julian Kay × Julianne × Julie-Ann × Jun Cheng × Juraj Sojak × Justice Wood × Justin & Bree Holstad × Justin Bullard (So_Blessed_Beezy) × Justin Gillespie × Justin S. Manley × Justin Shay Easler × Justumhm × KafkaSound (Tattooist Supreme) × Kai Tanaka × Kai Wootton × Kaji Nasu (Alex) × Kaleb Streets × Kalec × Kameron Dula × Kaosen × Katie Weidtmann × Kayla Hoang × Kayla Solace × Kazge × Keeper Of Books × Kegima × Keihkono (Dog) × Kelly Unrequited × Kelvis Su Ham × Kenny Alvarez × Kenny Saputra × Kerri Banks × Keru × Keshia Ant × Kevic × Kévin “Chewie” Goilard × Kevin Baehr × Kevin Di Pasupil × Kevin J Mitchell × Kevin Lam × Kevin Pham × Kevin Rodgers × Kevlarcade × Kienan Weber × Kiisuna × Kirakai (The Gamer) × KiWiiTong × Knoll’s Lemon Meringue × Kojiro Hiragumi × Kolin Garza × Koocher × Koryu & Pirate × krazypunkr × Kris × Kristi Preston Barnes × Krystofer De La Cruz × Kusoge × Kwehknight9001 × Kyjuu × Kyle “Moose” Vonderhaar × Kyle and Katie Elmer × Kyle Burns × Kyle Chaney × Kyle Jenkins × Kyle Newman × Kyodachi × Kyress × Kyuuchi_ (Riley Murdin) × L/T/C × Labutori (Danielle Ong) × Larry Thomas Ruiz Casiano × LaSeR Box - Levi, Rerue & Serule × Lastele × Laura Donnaway × Law × lazeit × LeaveToDream × Lee Barnes × Lee D Andrews × Leif of Leonster Translations × Leon Venceslau Freire × Leonore the Wanderer × letoze × Lgoop × Lifshyts Petro × Light × Lillia Elaine × Lilly Dai × Lily Chen × Lim KC × Lincoln T × Lindsey A Bordwell × Llofen × Logan Ibañez × Logan Stewart-Smith × LonelyAzalea × Lord Blue × Lord DAWKNESS × Lordan Slezak × Lost × Louise Ries × LTAnima × LuciusXR × Lucky Somni × Lukas Vaitkunas × Luke “Red” Genovese × Lureine × Lylac × Lyn Aurion (Jennifer LaMoy) × Lysander Lee × Lyxaria × M. A. Gonza × M. Sanger × M.A.Solko × M.C. × Mac White × Macharya × MagicalPhi × Manokei × Manuel × mar × Marc × Marc-Trajan Caton × Marcel Iske × Marcus U × Maria Alexis Co × María José Granillo Guardado × Marina × Mariomatiker × Mark Christopher Oteyza Balleza × Mark Goudge × Mark Roberts × Mark W Greaves × Marko Nuc H. × Martezio & DavidBenGhssazio × Martin “Gliep” Lipski × Martin Giroux (HakurouManga) × Mason Seitz × Mathieu “Jules” Sonderman × Matt and Melody Booker × Matt Mollison × Matt Tierney (E5THORN) × Matt Tyler × Matt Yodis × Matthew Benavides × Matthew Coates × Matthew Knight × Matthew Ollig × Matthew Ryan Oppel × Matthew Sadler × Max “Vesperia” Boitel × Max Abe × Max Baligad-Levine × Maxime Vanhee × Maximus × MegaDan × Megapsk × Mehnya × Meihdi FORTIN × Mel Gage × Mel Hall × Melody Louie × Mercury × Merrill Maughn jr × Metmercury × Michael “Sokunokumi” Zeller × Michael Ederer × Michael Fernandez × Michael Jason Brebner × Michael Riling × Michael Roush × Michael Song × Michael Whitty × Michael Wieczorek III × Michael, Miguel, and Jem × Michal Kopystecki × Mickaël “Froh” Garcin × MightySebii × Miguel Ferrino × Miha Antauer × Mika and Momo × Mike “Madman Ike” Eisenstein × Mike B × Mimi & Lin × Mingxi Song × Mini Loutre × MistiousStar × Mogepy × moonleaf <3 × Mordecai × Morgan Bloodvane × Mourf × Mourny × Mr Volcano × Mr. Bart Willems × MythSigh × N.W. × Nagi Alyx Alba × naisA × namaniku × NanoHound × Nathan Feyes × Nathan M. × Nathanael J. Matos × Nathaniel Walkling × NaturalRolled1 × Nazgul4 × Ne ula × Neal Landers × Nelson Geer × Nephenyx × Nexidava × Nguyn Thu Hiu × Nhymra Balázs × Nicholas C. Hawkinson × Nicholas Gaydos × Nicholas T Rogers (The White Wolfos) × Nicholas Yu × Nick “EYEL1NER” E × Nick Craft × Nick DiBart × Nick Meccia × Nicole Akeroyd-Slater × Nikos K × Nitai BlockNixelas × Noah T × Noah Waldner × Noel Rebiffe × Norendrr × Nyx Harenberg × NyxFenrir × Octavia × Odanuki × Oddlookingfox × OkMichael × Oliver Davis × Oliver Krentz × Olivia and Ricardo × Ollie Pomeroy × Opal Grove Games × Oreggeno × Oscar S.G. × Oscar Saucedo Diaz × Oth Havos × Ourlullaby × Owen Middleton × Oyumi Kakita × PackagedCoin × Pandamonium × Panetierre × Parker Herrera × Pat “SpacerGal” Collins × PatagattoPeloso × Patrick Roa × Patrick Spaulding × Patryk Konieczny × Pau Gonzalez × Paul Cheung × Paul Dickey × Penelope Cobb × Pep “Neengash” Mañas × Peter Candelario III × Peter Ciaralli × Peter Pham × Peter Ricci × Peter Schumacher × Phanz × Philibert store in France × Philip Bishop × Philipp Winter × Phillip Pham × Phoenix × Phoenix/Night × Pierce Mason × Pierce P. × Pip + Bubbs × Piper Quinn × Pixar × PKOPyro & Kiva10 × PlueJuice D. Geomyrson × Plushmayhem × port × potat666 × Preeda Wongwantanee × ProCorrin × PuddingKing × Pumpykins and Patootie × Q × Quentcat × Ques × Ragnarok × Raiatoh × Rainer K. × Raisha, Curio & Arya × Random Schlosser × Randon × Raphael Klein × Ray Dai × Raziel41 × Recoquillay Julien × ReddestMage × RedSullen × ReignbowLord × Ren Rusk × Retina × Rhys L × Riaan (AffectedPrince) × Ricardo L × Ricardo Vargas Kumul × Ricecreamtruck × Richard Gamm × Richard Leiva × Riki × Rin Takahashi × rinpg333 × RJ Eisma × Rmyr × Robert Lanning × Robert Stoddard × Robert Warring × Roberto Collazo × Robin Ellermeier × Robv2 × Rod Calumpong × Roed × Rohit Kaushik × Ronnyglossia × ROQUE TACSA × Rubilina × Ryan “NeatoKing” Klement × Ryan “Shirogon” Sandhouse × Ryan Gregoire (Master Metroid) × Ryan Seinen × Ryley Annabelle × RYOHEI asa × Ryuuzan × Sabby × Sage Nalam × Saie Inu × Saint Vivian × Saksuree Leelasuthanon × Salvador Bautista × Sam Ontiveros × Samuel Leung × Samuel Miguel Pinar Lledó × Samuel-August Rosenstand × Samy Lemcelli × Sandnoodles × Sandro Lasagne Tvauri × Sanguine × Sara Kleiman × Sarmondia × Saya Vermillion × Scarlet & Yuki × Schattenfeuer × Scot Forshay × Scott White (@ProfessorRPG) × seabass × Sean Walsh × Sebastian Ydema × Sebby G. × Selina Bea Nelmes × Seraph DNA × Sergio B × Sergio C × Serphs × Serrano Family × Shahar “AJRION” Matsa × Shane Samborski × Shanks McShiv × Shaun Davis × Shaun Donovan × Shawn J. Masse × Shayne LaRocque × Shelby Oldfield × Shelby Respicio-Evans × Shen Han × ShimSlady × Shinnosuke Yo × Shinobizen × Shiroke × Sideshow Paul × SigmaX × Sil Setthasit × Simon To × Sir Sandwich Spread × SirAston × SketchySeraph × Skippy Flintlock × Skychaser × Sleepy Witch Art × Sobek × Sofian Giannarelli × SomeAxolotl × Sonda Yip × sorin × Source Comics & Games × Specterer × Spencer Gray × Spencer Sahli × Spencer Stevens × Step_hen × Steph_aniiiieeee × Stephen Charnley × Stephen P. × Stephen Whitehead × Steve Sterner × Stolen Goods × Story Teller Cosplay × Stray × Stray Wanderer × Sumner L. Schmidt × suzusiki × Sylvie “burgertime” Sherman × Syrus Senpai × Szkieletor × T.Stephens × T.Tang × Tabletop Island × Tai Buckner × Tanner Good (ImmortalMNSTR) × Tavia Moore × tavisa × Taweye × Taylor Hughes × Taylor Lomax × Tbird1096 × Teaspoon × Teia Seraphine Gronenborn × Teitur Vágseið × Teraglyph Mistwalker × Tess Kinn × tessa × ThatOneGuy × The Cotter and the Seal × The Dank Defenders × The Lost Boys at Neverland Games × The Paint Clinic × The Scarfman × The Trecartins × The Vuong Family × TheBehemothBaron × Thelonicon × Theo Jervis × ThisOneOtherGuy × Thomas Dinh × Thomas Sun × Thorin Embermage × Tibor Stelzer × Tlaloc × Toby Coates × Toby Marks × Tommy Soud × Tomoya N. × Tony Eng × Tony Pascal × Trans Rights × Travis “KingOfOdonata” Schneider × Travis James × Travis Miller (PandaShock#1421) × Tre Fewell × Trenton Reed × Trevor Davis × Trevor Sneed × Tribe_Freecs44 × Trio the Holy × Tro × TrueZephyr × Tyler Hoch × Tyler Hrubiak × Tyler Warburton × TylerGT × Uldeim Harthrow × Undrcontrl × Valentina Lujan × Valued × Vater der Nacht × Victor “Victormaru” Thammavong × Victor Ahlbom (Dolphinking) × Victoria Lin × Vincent Russell (VinnyMac) × Vinh × Viperweaw × Viraseii × Vivek Thampi and Romina Caraba × Vivian Hu × Vivionsho Celdone × Vreek × W.B. Turner × Wael × Wandering_Overlord × Waterbird × WaterDarkE × Wesley Farber × Westley Auten × Wil × Will “Reverbe” Xu × Will Considine

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× Will White × William Keen × William Osborne Bird × William R Clark × Wilsabi (Wilson) × Wink Wonk × Witty Wizard × Wolfstealth × Wugs × Xan Rei × Xanatooth × Xetam × XoftheTITANS × Xolver 326 × Xora945 × Xzepher × Y. Pang × Yannick de Jong × yasu × Yerinarae × Yip “Korhil” Ng × Yoji Ikuta × Yokelbloke × Yong Jun Park × Yonzi (Clefairymon) × Yuki Astrea × Yuki, Catherine, Emi, Ginji × Yuquan Lin × YuSuuKeTK × Yuusha-Dono (Saddid C:<) × Zach Mullen × Zachary Kettell × Zachary Laisle × Zakkun × Zanz × Zarranos × Zasabi × Zayd Joosub × Zelus, Curator of the Soul × Zep × Zeracron × ZeroTwitch × Zoe Jovanovich × Zom × 물천사 × 建 × 玉藻の前 × 玉藻の前 × 銀河オオカミ × 夏蕃 × 來栖大志 Thank you so so so much for purchasing and supporting this indie board game of mine. I started working on Re;ACT after first meeting Chris in 2019, and I can’t believe how far it has come.“The Arts of War” is my first original IP, and I am absolutely in love with all of its characters. I love working with artists, so the theme of different types of artists manifesting anime powers was a no brainer.I want to give a special dedication to my late grandfather, and a special thanks to Loxtix, who was able to capture his likeness and warmth so well for our kickstarter trailer. He was a life long avid calligrapher, and I hope he is smiling down on my silly little projects.I hope you enjoy playing this game and peeling back its many layers of complexity. I hope you fall in love with its cast of vibrant characters and their crazy powers. And I hope I get to keep making gorgeous games that you’ll want to play.Thank you sincerely, Aiden Strawhun × AkinWhite × Albéric × Alex Dizon × Bam-Bam × Brett Warriner × Callum HollidayDaniel Armstrong × Derek Ayala Smith × DookyOctagon × Elizabeth Cone × Eric Whalen × FiroxFrank van den Boogaard × Grant Avritt × Hiroshi Kurusu × Hlussë × Hyperwes × Is’ad Wong × JfkanyeJomagg × Jordan Pastrana × Justice Wood × Kai × Laura Boylan × legendarygriffin5 × Luke MartinMichael Fernandez × Nazgul4 × Nexidava × Pokeguigui × Random villager × Ryan × ScarletMyrmidonSen-Foong Lim × sorin × Tachicuddles × Theo Jervis × Tony De La Torre × Tro × Will × xButterflyZack Barrett × Zakkun Spencer “Sad-0” Stevens

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× Will White × William Keen × William Osborne Bird × William R Clark × Wilsabi (Wilson) × Wink Wonk × Witty Wizard × Wolfstealth × Wugs × Xan Rei × Xanatooth × Xetam × XoftheTITANS × Xolver 326 × Xora945 × Xzepher × Y. Pang × Yannick de Jong × yasu × Yerinarae × Yip “Korhil” Ng × Yoji Ikuta × Yokelbloke × Yong Jun Park × Yonzi (Clefairymon) × Yuki Astrea × Yuki, Catherine, Emi, Ginji × Yuquan Lin × YuSuuKeTK × Yuusha-Dono (Saddid C:<) × Zach Mullen × Zachary Kettell × Zachary Laisle × Zakkun × Zanz × Zarranos × Zasabi × Zayd Joosub × Zelus, Curator of the Soul × Zep × Zeracron × ZeroTwitch × Zoe Jovanovich × Zom × 물천사 × 建 × 玉藻の前 × 玉藻の前 × 銀河オオカミ × 夏蕃 × 來栖大志 Thank you so so so much for purchasing and supporting this indie board game of mine. I started working on Re;ACT after first meeting Chris in 2019, and I can’t believe how far it has come.“The Arts of War” is my first original IP, and I am absolutely in love with all of its characters. I love working with artists, so the theme of different types of artists manifesting anime powers was a no brainer.I want to give a special dedication to my late grandfather, and a special thanks to Loxtix, who was able to capture his likeness and warmth so well for our kickstarter trailer. He was a life long avid calligrapher, and I hope he is smiling down on my silly little projects.I hope you enjoy playing this game and peeling back its many layers of complexity. I hope you fall in love with its cast of vibrant characters and their crazy powers. And I hope I get to keep making gorgeous games that you’ll want to play.Thank you sincerely, Aiden Strawhun × AkinWhite × Albéric × Alex Dizon × Bam-Bam × Brett Warriner × Callum HollidayDaniel Armstrong × Derek Ayala Smith × DookyOctagon × Elizabeth Cone × Eric Whalen × FiroxFrank van den Boogaard × Grant Avritt × Hiroshi Kurusu × Hlussë × Hyperwes × Is’ad Wong × JfkanyeJomagg × Jordan Pastrana × Justice Wood × Kai × Laura Boylan × legendarygriffin5 × Luke MartinMichael Fernandez × Nazgul4 × Nexidava × Pokeguigui × Random villager × Ryan × ScarletMyrmidonSen-Foong Lim × sorin × Tachicuddles × Theo Jervis × Tony De La Torre × Tro × Will × xButterflyZack Barrett × Zakkun Spencer “Sad-0” Stevens

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