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BuzzBall Games

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BuzzballGAMES#PassOnTheVibeEN

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• Arrange players in a circle standing approximately 1m apart and start the game with a countdown 3,2,1!• The ball must be passed around the circle in one direction from one player to the next encouraging, quick passing with 2 hands on the ball.• When Buzzball is activated the player with the Buzzball must make the next pass and then leave their position in the circle and run around the outside of the circle as fast as possible and back to their original spot!• At the same time the ball must continue to be passed around the circle as quickly as possible as if its on “re” trying to get the ball back to their spot before the player running!Fire Ball!

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• Arrange players in a circle standing approximately 1m apart and start the game with a countdown 3,2,1.• The ball must be passed randomly in any direction to any player in the circle, encouraging communication, quick catch and give, passing with 2 hands on the ball.• The teacher can activate the Buzzball at any time and the player in possession of the ball when it vibrates must sit down and is out of the game. If a player drops the ball they are also out of the game and must sit down. Continue the game until last player standing wins!Quick Hands

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• Arrange players in a circle standing approximately 1m apart and start the game with a countdown 3,2,1.• The ball must be passed around the circle in the same direction and when the teacher activates the Buzzball the passer must change direction and pass the ball back from where it came. • Variations on this could also be a miss pass, miss 2 plasses, change direction miss pass etc…This is a great game for keeping players concentrating and on their toes!On your toes!

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• Set up the game area 15m x 15m. Choose 2 equal teams with one team wearing bibs.• Give the Buzzball to one team and the teacher starts the game with countdown 3,2,1• The ball carrier is not allowed to move and must pass the ball within 5 seconds of receiving it. If the ball is not passed within 5 seconds the teacher activates the Buzzball to indicate turn over.• If the ball is intercepted the ball is also turned over. The ball can be passed in any direction and in any way. The aim being to retain possession for as long as possible – the winning team being the one that keeps possession the longest.Get into space

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• Set up the game area 15m x 15m with all players jogging around randomly within the area.• Using 1 Buzzball encourage passing to include all play-ers. Players are only allowed the ball for a maximum of 3 seconds so quick passing and communication is essential!• Teacher can activate the Buzzball at any moment and the player with the ball when it is activated must im-mediately sit down with the ball. All other players must copy the ball carrier and sit down, the last person to sit down is out of the game.• Start the game again and repeat until there are only 2 players left standing.Sit Down

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• Set up the game area consisting of concentric circles, the inner smaller circle being approximately 2m diameter and the outer larger circle approximately 10m diameter.• Players must move around the outer circle passing the ball around between all players. When the teacher activates the Buzzball the player holding the ball must move quickly into the “safe zone”.• The last person into the “safe zone” is out of the game. Start the game again with the remaining players moving around the outer circle again. Last player wins the game!In or Out

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• This can be played with 1 or more Buzzballs, it is recom-mended a ratio of 1 Buzzball for every 5/6 players.• Set up the game area consisting of concentric circles, the inner smaller circle being approximately 2m diameter (safe zone) and the outer larger circle approximately 10m diameter.• With all players jogging around randomly within the outer circle players must pass the ball to any other player. Any missed catches or passes and you are out!• When the teacher activates the Buzzball the player holding the ball must use the ball to physically touch as many other players as possible by holding the ball in 2 hands.• All other players must avoid being touched by the ball and run to the safe zone. The ball is not allowed to be thrown but kept in the possession of the handler. All touched players are out of the game. Last player in the safe zone wins!Buzz Touch