Immersive VR AR 360 Storytelling Seattle C enter June 2 5 2016 www siffx2016 net
Immersive VR AR 360   Storytelling Seattle C enter June 2-5, 2016 www.siffx2016.net
You have to see this as an inquiry Four days of asking ourselves if VR matters Is this just good for entertainment Or is it a potential doomsday device People seem to have a pretty visceral reaction when they experience it And by it we mean X The unknown We are trying to solve for X the radical unknown And it will be a terrific opportunity for the community to experience aspects of this X City Arts Sandy Cioffi SIFFX festival director Visitors take in Art Tech History timeline at the Nonny de la Pe a Retrospective SIFFX 2016 was the inaugural year of a festival within the Seattle International Film Festival showcasing the most current and creative thinking in virtual reality VR augmented reality AR and 360 immersion It was held June 2 5 at Seattle C enter 1
 You have to see this as an inquiry. Four days of asking ourselves if VR matters. Is this just good for entertainment  Or ...
What we set out to do Launch a 4 day festival showcasing the most current and creative thinking in virtual reality VR augmented reality AR and 360 immersion Frame VR AR 360 technology through an arts culture and social justice lens C atalyze a conversation between Seattle s arts cultural civic and tech communities about this transformational moment in cinema and technology Bring national and international immersive artists creative technologists and thought leaders to Seattle to explore contemporary forms of new media exhibit new work experiment with new tools make connections and dig into the question How can we shape the purpose use and language of an entirely new medium at this pivotal moment Create an intensive hands on learning experience for Seattle s leading artists Offer a range of immersive experiences from communal viewing in the Pacific Science Center Laser Dome to walk around and sit down headsets in the galleries Light a fire in Seattle about the artistic cultural and business potential of immersive media 2
What we set out to do                                   Launch a 4 day festival, showcasing the most current and creative ...
And here s what we did 360 SC RE E NINGS THE DOME THRE E VR AR GALLE RY E XHIBITIONS INC LUDING THE FIRST E VE R RE TROSPE C TIVE OF NONNY DE LA PE NA S IMME RSIVE JOURNALISM X AC ADE MY A THE ORE TIC AL HISTORIC AL TE C HNIC AL C URRIC ULUM OF IMME RSIVE ME DIA FLY STORY ARTIST INC UBATION PROGRAM ME DIA C OVE RAGE SPONSORS 3
And here s what we did      360   SC RE E NINGS   THE DOME    THRE E VR AR GALLE RY E XHIBITIONS, INC LUDING THE FIRST-E V...
Opening Night on the red carpet with SIFFX swag fabulous wonder land X Gallery 4
Opening Night on the red carpet with SIFFX swag   fabulous wonder.land   X-Gallery  4
360 SC RE E NINGS THE DOME How we want to be immersed 22 floating in ocean 30 flying through air 9 without a body 14 dune buggying the surface of Mars 12 in the midst of a dance 13 marching in a parade Results from survey conducted on Opening Night by Vis Vis Society performance troupe Communal immersive viewing look up at Pacific Science Center Laser Dome Thanks to the generous risk taking collaborative support of Omnispace Optima and Pacific Science Center we transformed the Pacific Science Center Laser Dome into a 180 screening venue Which included installing a 12 projector projectionmapped system with positional sound With this phenomenal support our dream of lying back and looking up to watch the stars came true 5
360   SC RE E NINGS   THE DOME How we want to be immersed  22  floating in ocean 30  flying through air 9  without a body ...
We were thrilled to feature the work of leading immersive content makers Vrse RYO T Wevr and The New York Times Joe Chen speaks about art tech collaboration during Opening Night at The Dome We opened the festival at The Dome to a full house of over 300 attendees The performance troupe Vis Vis Society orchestrated the evening taking surveys on the red carpet and providing instruction for the collective cardboard viewing experiment during the show Joe C hen E xecutive Technical Producer at Vrse Within spoke from a creative technologist s perspective about the current moment in immersive media and the process of collaborating with artists The after party featured signature drinks a 360 photo booth video projection by C oldbrew C ollective and music by KE XP DJ Darek Mazzone 6
     We were thrilled to feature the work of leading immersive content makers Vrse, RYO T, Wevr and The New York Times.  J...
THRE E VR AR GALLE RY E XHIBITIONS My whole family had a wonderful time and I was able to share the cardboard viewer later with my mom who is mobility impaired and watching her face light up with delight as she was able to move through spaces she would never be able to on her own was profound and wonderful What an incredible opening to a weekend that inspired many Rachel Kessler Vis Vis Society Visitors experience VR Program at X Hub O ver 1 000 people experienced the 3 galleries X G allery X Hub and Nonny de la Pe a Pavilion Ticketing the galleries in 1 5 hour time slots allowed 40 visitors per block to move through the exhibit without having to stand in line or feel rushed Understanding that most people were experiencing VR AR 360 video for the first time and that providing quality experiences is critical to the adoption of the technology we were pleased to hear from both visitors and artists many of whom have exhibited at the major X festivals that we achieved just that an unprecedented quality VR exhibition experience 7
THRE E VR AR GALLE RY E XHIBITIONS    My whole family had a wonderful time, and I was able to share the cardboard viewer l...
SIFFX curated the first ever retrospective of Nonny de la Pe a s pioneering immersive journalism showcasing the evolution of her groundbreaking work from Hunger in Los Angeles to Project Syria and Kiya 8
     SIFFX curated the first-ever retrospective of Nonny de la Pe  a s pioneering immersive journalism, showcasing the evo...
Samsung Ambassadors guide visitors through VR experiences at X Gallery We were fortunate to have the in kind support of the leading gear manufacturers Samsung provided 30 Gear VRs and arranged for 9 ambassadors to staff the galleries Valve loaned 12 HTC Vive systems for the Nonny de la Pe a Retrospective and X Hub galleries and O culus sent a representative and system to demo Lost 9
Samsung Ambassadors guide visitors through VR experiences at X-Gallery.       We were fortunate to have the in-kind suppor...
X AC ADE MY A THE ORE TIC AL HISTORIC AL TE C HNIC AL C URRIC ULUM OF IMME RSIVE ME DIA After spending the weekend at SIFFX and learning everything I can about VR part of me wants to drop everything and devote my complete time and attention to developing content for this new medium It s coming and this is the ground floor But another part of me can t get my printer set up so we ll see how it goes Chris Allen SIFFX participant Making Is Thinking 360 Cinematography with Steven Schardt Michael Franz of Panogs 10
X-AC ADE MY  A THE ORE TIC AL, HISTORIC AL   TE C HNIC AL C URRIC ULUM OF IMME RSIVE ME DIA  After spending the weekend at...
The Grandfather of VR Tom Furness We brought pioneering artists creative technologists and thinkers to Seattle audiences including Joe C hen of Vrse Within the Grandfather of VR Tom Furness the Godmother of VR Nonny de la Pe a and Toby C offey Head of Digital Development at the UK National Theatre Chet Feliszek in conversation with the Godmother of VR Nonny de la Pe a 11
The Grandfather of VR, Tom Furness       We brought pioneering artists, creative technologists and thinkers to Seattle aud...
We programmed 2 days of panels and workshops ranging in theme from What s Old Is New the history of art technology intersections to Cyber Feminism The Business of X 360 Cinematography Story Ecosystems and World Building Panelists included C het Feliszek Valve Kiki Wolfkill Microsoft E ren Aksu Emblematic Group Daryle C onnors filmmaker game developer author Robin O ppenheimer media scholar Bruce O berg Sucker Punch Ted Youngs Panogs E mily E ifler eleVR Tom Sanocki Limitless Pixar Kim Voynar Nathaniel Luke Pinzon Wondertek Labs Steven Schardt vr org Michael Franz Panogs E va Hoerth The Rat Lab VREAL Kel O Neill The Ark James Nestor Sandy Smolan The Click Effect James Kaelan Blessing Yen The Visitor and Milica Zec Winslow Turner Giant and Josh Daniels Pyramid Communications Feminism 360 panel The sessions were live streamed by Front Row Live The total viewing time was 21hrs 10min and the average viewing time was 16 min 12
          We programmed 2 days of panels and workshops, ranging in theme from What s Old Is New  the history of art techno...
FLY STORY ARTIST INC UBATION PROGRAM I m still processing all of the magic I experienced at SIFFX2016 last weekend I m so honored to have been immersed in incredible conversations and brain sparks with so many talented people It s been a long time since I ve felt in my element and felt that paralyzing inner critic shut the cuss up Dacia Saenz FLY STORY artist Artist Emily Eifler demoes her DIY paint program for FLY STORY participants In collaboration with Washington Filmworks SIFFX invited 17 Seattle artists from a range of disciplines to participate in the FLY STORY incubation program We convened a conversation with FLY STORY artists and arts culture and civic leaders including representatives from the O ffice of Arts C ulture Mayor s O ffice of Film and Music and Virtual World Society about the future of immersive storytelling in Seattle Many of these artists are now incorporating 360 media and thinking into their work and have forged collaborations with fellow FLY STORY participants 13
FLY STORY ARTIST INC UBATION PROGRAM  I m still processing all of the magic I experienced at  SIFFX2016 last weekend. I m ...
ME DIA C OVE RAGE Virtual reality has been one of those vague sci fi neologisms that s been hanging around the culture for the past 30 odd years without anyone really knowing what it means But SIFFX like Illuminous Analemma makes a strong case that the period of VR existing only in theory is over It isn t going to change the nature of storytelling filmmaking consciousness itself It is changing those things even now This future is happening right now in front of our eyes SIFFX Dares Seattle to Get Real About Virtual Reality Right Now Charles Mudede The Stranger SIFF GETS REAL Virtual Reality may be the breakout star of this year s film festival Lara Hale June 2016 Seattle Magazine Photo Hayley Young SIFFX was covered by all the major Seattle press outlets including City Arts Empathy Device The first ever SIFFX arrives Jonathan Zwickel The Stranger SIFFX Dares Seattle to Get Real About Virtual Reality Right Now Charles Mudede The Seattle Times Craft your world around you SIFFX explores the future of virtual reality Kate Clark Seattle Magazine Seattle Weekly Seattle Met Geek Wire KUOW KCTS and KOMO 14
ME DIA C OVE RAGE    Virtual reality    has been one of those vague sci-fi neologisms that s been hanging around the cultu...
SPONSORS SIFFX would not have been possible without the generous support of our sponsors Sponsor branding was visible throughout the festival on the SIFFX sponsor slide that appeared before SIFF screenings at all SIFFX panels and workshops and in the galleries Sponsor logos also appeared in the printed program and were listed on the sponsor page of the website Vulcan Technology s demo booth at X Maker s Space 15
SPONSORS SIFFX would not have been possible without the generous support of our sponsors   Sponsor branding was visible th...
NE XT STE PS 2017 and Beyond Given the success of the festival for artists presenters participants and sponsors we are exploring options for an X Festival in Seattle in 2017 We are bringing together a coalition of producing partners and hope to be making an announcement soon Stay tuned 360 photo booth at Opening Night party www siffx2016 net 16
NE XT STE PS    2017 and Beyond Given the success of the festival for artists, presenters, participants and sponsors, we a...